Render artefact (solved)
![Androol](https://secure.gravatar.com/avatar/7ac693f180374803e2e0f016faeb6e68?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2F7ac693f180374803e2e0f016faeb6e68_100.png)
I have artefact on V6, olimpia and lilith when I try to do a render, I tryed variouse skins, preset of light, camera and render and the only thing who change the probleme is to make the render image biger.
this is a render of v6 out of the box, just clothed.
http://www.hostingpics.net/viewer.php?id=973571artefact.png
g2f didn't seem to be afected neither is genesis.
Any clue?
Post edited by Androol on
Comments
The image isn't very clear, but it looks like an SSS shader issue - you need to adjust Shading rate and/or Shading Scale for all surfaces with the same GroupID. Using the Surface Selection tool, from the Tools menu, right-click on one of the skin surfaces and then from the menu click Select Surfaces with Value.., then pick GroupID. Now go to the Surfaces pane (Window>Panes(Tabs)>Surfaces) and adjust the settings.
Thx it solved my problem. I have to find the right tuning now.