Looking to pay (experienced) person for UV and texture work on Blender model for use in Daz Studio

As the title says, I am on the lookout for somebody who is experienced enough to take a ready-made model that lacks UVs or texture and create one for it. This would be to use in Daz ultimately, and any further work needed for it can be discussed if interested. I am willing to pay for this service.

I hope this is the right forum for this posting.  

Comments

  • Silent WinterSilent Winter Posts: 3,722

    What kind of model / level of complexity / desired texture type (any reference pics?) etc - maybe you can post a screenshot here.

    ost would depend on many factors.

    It's worth learning uv-mapping yourself. It can be intimidating at first but with practice, it gets easy (Blender, especially, has great uv-mapping tools.

  • MattymanxMattymanx Posts: 6,908

    I have to agree with Silent Winter, you are better off learning to do it yourself.  The concept of UV mapping is VERY simple, you are basically drawing lines along the mesh and telling the sofware to "cut here" in order to determine how the image map gets laid out on it.

  • CinnatwistCinnatwist Posts: 91

    Appreciate both of your replies. The biggest reason for not learning UV mapping is just lacking for time. Learning Daz is time-consuming enough without adding another aspect/program to completely familiarize myself with ... so if there are any people out there looking for a side job, then I would be willing to pay to get this done. 

    The model is a shoe -- nothing animated or ridiculous beside me just wanting high quality textures to go with it. I can provide all reference images to what it should look like. Rigging it for Daz use would be the next step ...  but that is something I might do myself, or dicuss if anyone wants to tackle it as well.

     

    model0121.jpg
    1287 x 825 - 83K
  • Cichy3D Cichy3D Posts: 132

    sent you a pm

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