Eyes popping out when applying expressions

MuzMelMuzMel Posts: 76

When I apply expressions to a specific figure, the eyes bulge out of the socket. I have to go set the twist, up-down and side all to zero and then it becomes fine. How can I fix this issue?

Comments

  • GordigGordig Posts: 10,049

    What figure are you using?

  • TBorNotTBorNot Posts: 369

    Some of the facial expression sets are mutually exclusive.  Pretty funny looking really, like those witch faces carved into apples then dried and shrunk.

  • MuzMelMuzMel Posts: 76
    edited June 2021

    Gordig said:

    What figure are you using?

    I''m using Rose fromCherubit. It's not the figure's problem really. I've used this as a base two other times and no problem with those. But in shaping the face I've done something to this one and the eyes movearound strangely. Which is strange as I didn't mess much with the eyes at all. 

    Post edited by Richard Haseltine on
  • AHArtAHArt Posts: 202
    edited June 2021

    MuzMel said:

    Gordig said:

    What figure are you using?

    I''m using Rose fromCherubit. It's not the figure's problem really. I've used this as a base two other times and no problem with those. But in shaping the face I've done something to this one and the eyes movearound strangely. Which is strange as I didn't mess much with the eyes at all. 

    If you have morphed the figure and changed the shape you need to adjust the joint rigging to get those bones to follow the shape.

    Post edited by AHArt on
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