Daz Studio 4.7 and omUberSurface render crash? any one else?
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* EDIT, An update has just come out to fix this with this dress. *
I was happily going away playing with tiled surfaces, and decided to try them on a random outfit. And crash. I selectively removed item by item, ruling out everything except the outfit from the scene as the culprit. The outfit gave me no issues not to long ago when I used it last here,
http://www.daz3d.com/forums/viewreply/696710/
Reboted the comp, and loaded a New scene with just the outfit (no textures), and spot render goes threw fine. Apply any surface texture from the three presets, and spot render crashes. I tried two other outfits that use the same shader, and they work fine. So I am quite perplexed.
The log is not much help, and I would like to know,Compiling OpenGL Shader...
Vertex Shader:
Vertex Shader compiled successfully.
Fragment Shader:
Fragment Shader compiled successfully.
Linking Shader:
Shader Program successfully linked.
A) Is any one else having this issue?
if it is not just me;
B) what changed between 4.6 and 4.7 to break this?
C) What is causing it, so it can be corrected?
(EDIT) It looks like this is happening with this outfit and any omUberSurface shader set, hmmm.
(EDIT2) I just tried to uninstall the dress and figure, and install again from a fresh download from daz, same results.
Problem signature:
Problem Event Name: BEX64
Application Name: DAZStudio.exe
Application Version: 4.7.0.12
Application Timestamp: 546a68f6
Fault Module Name: DzCore.dll
Fault Module Version: 4.7.0.12
Fault Module Timestamp: 546a68dd
Exception Offset: 00000000009e0105
Exception Code: c0000409
Exception Data: 0000000000000000
OS Version: 6.1.7601.2.1.0.256.48
Locale ID: 1033
Additional Information 1: 7791
Additional Information 2: 77919ca2b8df8956978250996a4b214f
Additional Information 3: d659
Additional Information 4: d659c7d6cf48e22d58d6418b77cf086a
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Comments
By the way, the dress, shader, and Studio v4.6 32bit work fine.