DAZ Iray: Simplest way to make an image or animation stereoscopic?

So, let's say I have an animation or a scene that is already all done but now I would like to make a stereoscopic version of it. So, I have my Camera that is already all animated and set up and everything and if I just want a quick and clean conversion to a stereoscopic version of the animation... what exactly do I do?

I'm asking here because I've seen people write about stereoscopy in DS but a lot of those posts are multiple years old now. 

Comments

  • PerttiAPerttiA Posts: 10,024

    I have done stills with two cameras, which are parented to an invisible primitive ball and placed about 8 cm apart. I render them separately and afterwards combine them in Graphics Editor.

  • DiasporaDiaspora Posts: 454

    Ok but I'm talking about the quickest way to convert a pre-existing scene and camera rig to a stereoscopic animation?

    Should I duplicate the original camera twice? One goes 4cm left the other goes 4cm right and call it a day?

  • PerttiAPerttiA Posts: 10,024

    Diaspora said:

    Ok but I'm talking about the quickest way to convert a pre-existing scene and camera rig to a stereoscopic animation?

    Should I duplicate the original camera twice? One goes 4cm left the other goes 4cm right and call it a day?

    That would be one way to do it, and if you parent the copied cameras to the original, they will follow the movements you have already specified, but I did forget one thing...

    With 2 cameras, you should create an invisible primitive to act as a focus target, to which you "Point to" the two cameras, so that they are looking at the same point in space. 

  • cridgitcridgit Posts: 1,757
    edited May 2022

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  • CheetahkaCheetahka Posts: 168

    Maybe this product can help you  MARSA Anaglyph3D?

     

    cheetahka

  • cridgitcridgit Posts: 1,757
    edited May 2022

    Redacted

    Post edited by cridgit on
  • PerttiAPerttiA Posts: 10,024

    cridgit said:

    I tried the above product and struggled to get it working correctly for me because the shade or my red/cyan glasses is slightly off. Unfortunately the product's output colour can't be tweaked so I had to return it and do the camera lens offset thing. Suggest you test with the glasses you have to ensure the tones match.

    Yeah, crossing ones eyes is easier, but back a few decades I did make working glasses out of transparent, colored rulers to read the "interesting articles" in certain cultrure oriented magazines.

  • DiasporaDiaspora Posts: 454

    cridgit said:

     The only thing to remember with the camera is you have to set focal length and f-stop correctly for the offsets to work. 

    Would you elaborate on this a bit? 

  • cridgitcridgit Posts: 1,757
    edited May 2022

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    Post edited by cridgit on
  • marblemarble Posts: 7,500

    I seem to rmember that you need to set the distance between camera lenses to your Inter-Pupillary Distance (IPD).

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