bump in obj export always 100%
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I have a vexing issue
bump in studio obj export is always 100% regardless of how I set the sliders in surfaces
I am trying to solve this as most my import softwares only lets me do one map at a time which is horrendous
have tried editing the mtl file without any success
FBX export is fine but objects do not export in local co-ordinates only default positions
it is at its worse in iClone but carrara experiences it too
displacement half the time will not even load esp in carrara
unless I load a duf scene then everything over the top!!
the issue is mostly for DAZ props not figures those work fine so not all obj exports are alike it seems