What is wrong with this characters ears?
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I bought this Character today and when I applied the morph to G8F I saw those ears.
How could this character ever pass testing?
https://www.daz3d.com/downloader/customer/files#prod_79989
I was a tester at another store and something like this would never have passed QA and the vendor would have been asked to fix this.
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RN Kayla.JPG
852 x 818 - 71K
Post edited by Petra on
Comments
You can see in the product's 6th pop up image (first clay render) that she was modeled with prominent antihelix. People do have them.
https://www.daz3d.com/hd-kayla-remake-and-kayla-hair-for-genesis-8-female-
I don't have this product yet to check, but there may be a morph for the ears to dial it out? {I don't see one listed, so maybe not}
Hey Petra :)
Here's a belgian cyclist, look at his ears.
No morphs for those ears... it's less prominent when elf ears get dialed in. Or one could hide it with the proper haistyle. For me there's no need for either as it's just another case of "slightly weird human body parts one only notices when looking really close" like a third nipple or whatnots
Nothing to fix - it's the style of the character and Rarestone's style in general to emphasise certain aspects.
You'll need to set the subdivision level to at least 2 to smooth out the polygons.
Before going to the trouble of making your own morph to cancel out any unwanted areas, in the Parameters tab, go to Preferences > Show Hidden and see if there is a separate ear morph you can dial out to remove the styling. Rarestone tends to separate out certain morphs that can be adjusted individually.