Geo-grafting problems

bwise1701bwise1701 Posts: 247

Hi
I've copied a part of the gen2 mesh in order to up-res it and do some sculpting in Zbrush on it. I geo-graft it to the original gen2 figure and it follows along pretty well with al the sizing and shaping morphs but not with the custom morphs I've sculpted. Has anyone else experienced this or does anyone have any idea as to why?

Perhaps it's a firing order problem? As in the project of the geografted geometry is happening before the custom morphs are applied?

Any help would be appreciated.
thanks

Comments

  • SickleYieldSickleYield Posts: 7,639
    edited December 1969

    Did you do bone adjustments for your custom morphs?

  • bwise1701bwise1701 Posts: 247
    edited December 1969

    Not sure what that means, I just export with GoZ these days from a pose to Zbrush and export it back. Used to export obj then reimport with Morphloader but these are all Zbrush sculpts

    Is this a setting on the morph import you're referring to?

  • SickleYieldSickleYield Posts: 7,639
    edited December 2014

    Nope! If you do a morph that significantly changes the shape of the figure, you need to do a bone adjustment so that the shape of the skeleton automatically scales with it. If you turn on the bone editor (its icon looks like a bone with a bandaid across it) and look at the other morphs vs. your morph, you will see this happening dynamically.

    If it turns out you need one, you can create one by:

    -In bone editor mode, right-click in the 3d viewport and choose edit--adjust rigging to shape.
    -Right-click in the popup and choose check all.
    -Accept.

    Now the bones will adjust to fit your morph. To make them go on and off with it, though, you must also:

    -Right-click in the Parameters tab and choose Edit Mode.
    -Right-click on your morph that is dialed in (it can only be one at a time) and choose ERC freeze.
    -In the popup that comes up, click accept.

    Now the bone adjustment should dial on and off with your morph. Make sure you save the morph to library to preserve this feature.

    Post edited by SickleYield on
  • bwise1701bwise1701 Posts: 247
    edited December 1969

    Interesting. Thanks.I will investigate that. Sounds involved. I've not had any problems with auto fit clothing adjusting to my custom morphs. As far a s I've noticed anyway. Do they use a different projection method?

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