Please help me open this travel bag

in The Commons


Untitled.png
1611 x 894 - 2M
You currently have no notifications.
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2025 Daz Productions Inc. All Rights Reserved.
Comments
Select the top level item in the Scene tab, and look in the Parameters tab for Actor controls. Some controls activate more than one part that would be hard to coordinate individually, like "Lay Down & Open". Others can use the individual bones.
Here is a link to the file list on DAZ's documentation page. At the top are listed all the Morphs. Try putting some of these names in the search space at the top of the parameters pane with the object selected. If you can't find any controller morphs in the actual parameters list that is. Just try 'open' for starters.
http://docs.daz3d.com/doku.php/public/read_me/index/34497/file_list
If you select the bag you should see the dials as in attached pic
I wishlisted this thanks to this thread
hmm you got me interested, if not asking too much you can post the poly count of each bag? if they are not "high poly" then i can use then for my project
in case you don't know how to do it here a post about how to do
https://www.daz3d.com/forums/discussion/450236/some-help-with-outfits-poly-count
you can follow this post
https://www.daz3d.com/forums/discussion/comment/6212066/#Comment_6212066
but instead of show all info i just need the "total vertices", the triangle and faces are not needed then you just need it something like that
bag name 1
Total vertices:
1000/100
bag name 2
Total Vertices:
1000/100
and going, just need the vertices number if the bags numbers are not above let's say 5k to max of 10k( which for this type of product already a lot) then maybe they can be used, in case they go really high like more than 10k going to let's say 100k+ then they are really bad.
Got me interested in it also thanks to this thread.
As seen from my Scene Info:
Classic Bag
Total vertices:
31.563/31.563
Hardshell Suitcase
Total vertices:
26.909/26.909
Softshell Suitcase
Total vertices:
44.026/44.026
Sport Bag
Total vertices:
22.839/22.839
Trolley
Total vertices:
17.713/17.713
These bags are very well made. Esha is a talented artist.