Camera Problem in KuJ Museum of Qin (Solved)

Charlie JudgeCharlie Judge Posts: 12,900
edited July 2021 in The Commons

Applying any one of the supplied cameras in KuJ Museum of Qin Terracotta deletes all the other cameras in the scene including the default camera. Is this happening to anyone else or am I doing something wrong?

Post edited by Charlie Judge on

Comments

  • NorthOf45NorthOf45 Posts: 5,551

    Just answered your question in The Terracotta Army thread, which I saw first.

    "Try holding the CTRL key when loading them. You should get the dialog box with various options for the cameras (add, replace, switch)"

  • Charlie JudgeCharlie Judge Posts: 12,900
    edited July 2021

    NorthOf45 said:

    Just answered your question in The Terracotta Army thread, which I saw first.

    "Try holding the CTRL key when loading them. You should get the dialog box with various options for the cameras (add, replace, switch)"

    Thanks. Is this new in DS 4.15? I thought that earlier the cameras were just added and if I didn't want one I would go to the scene tab and delete it. 

    Post edited by Charlie Judge on
  • margravemargrave Posts: 1,822

    Charlie Judge said:

    Applying any one of the supplied cameras in KuJ Museum of Qin Terracotta deletes all the other cameras in the scene including the default camera. Is this happening to anyone else or am I doing something wrong?

    Ctrl-Click is one of those "Woulda been nice to know" things about Daz Studio.

    Like the fact that you can Ctrl-Click on a skin material, and it'll give you option to replace the skin settings on a figure without changing all the texture maps. 

  • SevrinSevrin Posts: 6,310

    Charlie Judge said:

    NorthOf45 said:

    Just answered your question in The Terracotta Army thread, which I saw first.

    "Try holding the CTRL key when loading them. You should get the dialog box with various options for the cameras (add, replace, switch)"

    Thanks. Is this new in DS 4.15? I thought that earlier the cameras were just added and if I didn't want one I would go to the scene tab and delete it. 

    It's always been that way with camera presets.  It assumes you want the new cameras and don't want existing cameras.  It's undoable.

  • NorthOf45NorthOf45 Posts: 5,551
    edited July 2021

    Charlie Judge said:

    NorthOf45 said:

    Just answered your question in The Terracotta Army thread, which I saw first.

    "Try holding the CTRL key when loading them. You should get the dialog box with various options for the cameras (add, replace, switch)"

    Thanks. Is this new in DS 4.15? I thought that earlier the cameras were just added and if I didn't want one I would go to the scene tab and delete it. 

    It's been like that for a long time. "Pure" Cameras just keep adding, Camera Presets behave differently. Maybe they can be set up to not replace, but I don't know... Lights do the same sort of thing. You can add the built-in lights ad infinitum, but light presets tend to replace existing lights (but not always? another mystery). Could be a good thing in some cases, otherwise there would be too many, or conflicting sets.

    Post edited by NorthOf45 on
Sign In or Register to comment.