Kiko 8.1 body render white
ukebeauty101
Posts: 4
So I'm using kiko 8.1 modle for my vtuber avitar but when I try to render her she comes out with a white body instead of the skin tone eye color and makeup she has in the view port.
I'm also useing her in the gamer girl room location I bought on daz so I'm not sure if it's the lighting or the character can someone please tell me house to fix this cuz I spent like over $90 on all this stuff and a mocap software to use with daz and I'll be disappointed if I cant fix this because I cant return it for a refund which I dont want to cuz i love the character and set up i have
Comments
Which version of Daz Studio are you using? The new PBR Skin shader requires pretty much the current version.
You could have the materials applied incorrectly, or the lights could be so bright your character is blown out. Some pictures would help--just remember not to show nudity.
What version of DS are you using?
Merged threads - please check the things you were asked about the first time.
In addition to the used version I think you should also mention what render engine you're using, without that piece of info this will become a wild goose chase.
Anyway, owning Kiko 8.1 myself (one of my favorite models!) I think I know what's up: you added the base model "as-is" and then tried to render her using the 3Delight engine, when I do that it gives me the exact same results. While there are different material settings available I can only get a normal render out of her using either Iray or the Filament viewport render engine (if you go this way then don't forget to add a filament node to tone down the lighting).
However... when looking at the storepage I noticed that it does mention "normal map on/off presets", even so I can't find that so quickly. Both provided material maps ("All maps HD" and "All maps") provide me with the same result: a white figure with 3Delight.
thanks for the help I'll try the different rendering and comment back the results. I have been using the 3Delight default. I'm still figureing the program out lol
Ah, in that case welcome to the club! ;-)
Let me elaborate a bit here then, just to help you get started... You can refer to my attached screenshot ("Filament.jpg") for details about the things I'm listing here:
After you've done that then you should have something comparable to my "demo" screenshot. If you want to use this as an actual render then you can change the "render settings" and switch the engine to "viewport", this will create a one on one copy of your current viewport. Not very useful when you're using the 'textured shaded' setting but with Filament it can result in a good looking render.
However... do keep in mind that while Filament can provide awesome results it's not perfect. As you can see in my "demo" screenshot her hair looks a bit bland even though I applied a specific color material. This is happening because Filament is not a perfect substitute for the Iray render engine.
Also, for the other random readers: the white legs is what you get to see when you render Kiko with the 3Delight engine. I simply used spot render to illustrate the effect, so... this has nothing to do with Filament (figured I'd showcase the problem).
Hope this can help! And good luck with your renders... like I said: Kiko is also one of my personal favorites, the model is very well designed so, yah, I think you're going to enjoy working with her.