Ripped Shirts

I have been wondering about trying to take some of the clothing assets I have and make them ripped completely. For example, ripped down the middle from the collar down to the waist. 

My thought process was to create transparency on the shirt where the shirt will be ripped and then use something like the mess grabber product to pull it apart and hang off the body. Is this possible?

The other thing I thought about is there is a way to delete part of the mesh where the rip will be and again apply a trans map to give it the rip look?

I have no experience in modeling so this is why I ask the question and wondering about the complexity to achieve this goal. 

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