"Point At" Advice - Seems Quite Broken
I use "point at" with the eyes, primarily to make posing easier where the figure is looking at the camera (usually), or another figure. This is something I've been doing since before DAZ, in Poser.
The problem I have is that Point At... is quite unreliable, especially if you load a scene, the pointing is not recalculated automatically. This means you have to move the camera or the figure to force DAZ to actually engage and calculate where the eyes are meant to be pointing. It's been like this for years.
Does anyone have any advice for forcing this to happen without moving the geometry?
DAZ folks: any chance this could be fixed soon? If I load a scene with point at, it should be recalculated once the scene is loaded, surely? Or am I missing some complexity?
Comments
I will generally adjust the "point at" parameter from 100% and then back to force the recalculation.
For the DAZ folks, you might want to file a support ticket and see what that shakes loose.
I use "Look At Me II Pose Control" by RiversoftArt
https://www.daz3d.com/look-at-me-ii-pose-control
Thank you - looks like a cool tool. I'll wait till it's on special though at the current price.
Thanks - will give that a try.
My "go to" tools always mjCasual scripts here you can chcek tons of cool script for DAZ studio
https://sites.google.com/site/mcasualsdazscripts10/home/scripts
Eyes + Camera tools
mcjHeadPoseForGaze
https://sites.google.com/site/mcasualsdazscripts9/mcjheadposeforgaze?authuser=0
mcjStareAtTheCam
https://sites.google.com/site/mcasualsdazscripts4/mcjstareatthecam
mcjLookAtTheCamera
https://sites.google.com/site/mcasualsdazscripts2/mcjlookatthecamera