Editing .pz2's
Hey all.
I have a character morph for V4.2 that have empty FBM's and FHM's that I have questions on. When I use Poser, I delete the Andy figure and load V4.2, and as a habit I usually load all of her morph sets that I have that I might use (Since half the time I don't know what I'm morphing until I'm in the middle of it), and now I have Aiko's, Creature's, and Ethnic Face's empty FBM's and FHM's in the INJ/REM files that I worry could cause copyright infringements. They are not used at all, and they're zero'd out, but should I remove them all or can I leave them in if they aren't used.
I'm not sure, so I thought it was best to ask since I tried removing them and ended up catching some of her facial morphs. When I tried using the Inj file, half of her face was still in the base V4.2 instead of her morphed dials.
Comments
The empty channels would be there even if you didn't load any morphs - that's all done by the readscripts in the CR2, it's only showing them and loading the actual morph deltas that are handled by the INJ poses. The PZ2 will contain only the value settings, unless you've gone out of your way to make it otherwise, not any of the proprietary morph data, so they are safe to share.
Thank you very much, Richard. Can't tell you how much hair I've ripped out trying to figure this one out. lol I'll note that for the future as well so I don't have to ask again.