Bringing in marvelous designer items into daz
chad.demoss
Posts: 23
I'm new to both Daz and marvelous designer but here is where im at. I made some shorts in marvelous using genesis 8.1 male model in T pose and brought them into daz and transferred them to genesis 8.1 figure. so far so good but if I do poses where the legs split apart the crotch area is getting stretched/distorted.I assume becuase there isnt enough material to stretch that area. I'm not sure if I fix this in Marvelous designer or Daz.
shorts.png
1339 x 537 - 377K
Comments
probably the transfer utility has not transferred the rigging perfectly - typical in the crotch area. It is a complicated area. You can
1. do the transfer utility step using a very tight version of the garment to ensure the rigging transfer is more successful
2.adjust weight maps
3. fix with JCMs.
But can you not just do the pose and sim in Marvelous Designer, rather than using transfer utility to rig the item? I ask because the product creation pipeline is more complex than just simulating in marvelous designer.
Thanks for the reply.
I could just do this pose but eventually I want to be able to animate the figures moving around. What are JCM's? I've watched a couple tutorials but is there one you recommend that goes over the process of making clothes that can be used in animation not just static poses.
The question about making a functional rigged clothing item is quite a broad one. There are multiple steps. You could watch a content creation pipeline tutorial from Daz store, or go through every josh darling video on youtube to glean relevant steps.
Maybe better to just use Dforce to animate your garment if you are intent on animating inside Daz.
Another option is to animate in marvelous designer and export out your animated garment. The animation tab in MD exists for a reason. But if you want to bring animated garment from MD back to Daz to render, it's kinda tricky. There is a script somewhere on the forums to help with that (loading an MDD obj sequence to morphs that trigger during an animation).
I'm not a PA but you might find something helpful info in my tutorial,
https://sharecg.com/v/97315/view/3/PDF-Tutorial/Making-pJCMs-for-Clothing