How to Make Your Own Anime - Would you like a step by step tutorial
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Hey ya'll,
This is SasquatchisCool over at the Daz Marketplace. If you don't know me I made a little product called "How to Make Your OwnComic" Where I broke down all types of steps to make yourself a cool comic using the power of DAZ!
Well I'm currently working on my follow up training "How to Make Your Own Anime" and "How to Make Your Own Feature Film"
How to Make Your Own Anime - This training will be showing you some interesting subjects that many of you may have wanted to learn about such as working with Mocap! We will introduce several ways using Blender and a few work arounds to even bring in Rokoko data DIRECTLY into Daz Studio.
Plus we take it a step further and show you how to make an actual anime looking show! What? Yup. All using the power of DAZ Studio and Blender. But if you'd like to stay only in DAZ and still make an anime you can! And we are talking 2d anime using 3d tricks and AI.
Is this something you'd be interested in? Can't wait to get it into the DAZ store but need to know if ya'll are interested!
Here is a teeny tiny test. I'll keep showing you more as I progress!
Comments
Info on bringing in rokoku mocap?! Sign me up!
Count me in
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I just figured it out. I'm trying to do about 3 more methods before I start my training. Rokoko, Mixamo and Deepmotion. Also trying to get Casseuder correct and see if it can be used as a viable animation tool for DAZ3d. :)
Awesome! I think once folks see the coolness that is about to happen and this totally new method I'm working on it may be a game changer. Going to also be working a 3d animated Disney style training. Like "How to Be Your Own Pixar" or something like that.
Okay, you well and truly have my attention on both Anime and Pixar fronts!
I'm so stoked. I have the money saved up for a Rokoko but was waiting to first see how I could implement it. I haven't heard of Casseuder before, I'll look that up too!
Awesome. I can't wait to share and hope folks will get into this one. :)
I think maybe it is this (Cascadeur):
That is correct Cascadeur! :) Sorry
Hey folks here is another quick and raw test. I wanted to play around with a little more cell shading.
Looks interesting, would like to know more.
"How to Make Your Own Anime" sounds like another useful tutorial product. Tips-and-Tricks on how to speed-up the workflow and crank-out episodes would be great, as well as, anime shader tips, keyframe tips, lip-sync tips, rendering tips, etc. Suggestions for being able to do all of this in a one-person studio on a budget, would also be much appreciated.
That is kind of a big part of the training.
I will be going over the basics.
1. Scripts
2. SToryboards (a little )
3. Finding Voice Actors
4. Creating Characters
5. Mocap and Mocap systems
6. Applying Mocap
7. Unreal Engine 5
Yeah I'm going to start doing the film making part in real time and using Unreal Engine 5, DAZ and mocap. For the mocap I plan on going over various equipment. - Mixamo - Deepmotion - Rokoko Suit
But since it is Unreal Enabled that will be a separate tutorial. One is for Anime and one is be your own Pixar. The anime one is fun cause it goes over those same things but does a little special twist so you can make something that looks like He-Man or 80s cartoons or Anime! :)
that is the focus. I am a one man team for the most part and well I created a system or in the process of creating this system to turn out an hour of animation in 3 months. :) I'm going to go through the process as I make my series for Youtube