Requirements for Genesis 8.1

Hi.

I'm sorry to have to post a new discussion for this because I'm sure it has been discussed many times but the search on these forums are not exactly very helpful.

I searched Requirements for Genesis 8.1 as well as "Requirements for Genesis 8.1". and got nothing.

Could someone please point me to a link that will list the requirements to use Genesis 8.1 male and female?

Comments

  • You need to be usign Daz Studio 4.15.0.2 or later to get the full functions (to support the use of Genesis 8 content and the PBR Skin Shader), and you need to install the updated Geensis 8 Starter Essentials and Default Resources to get the needed files

  • DarkElfDarkElf Posts: 505

    Awesome!

    Thank you Richard. You're the best!

  • DarkElfDarkElf Posts: 505

    Oh. How can I find DS 4.15.0.2 and the updated Essentials?

  • DarkElfDarkElf Posts: 505

    Do I recall reading somewhere the you need an RTX machine to run DS 4.15.0.2 ?

  • DarkElf said:

    Oh. How can I find DS 4.15.0.2 and the updated Essentials?

    If you use Install Manager or Daz Central (or Daz Studio itself for content installation) they will show as available updates, if you don't have them already. otherwise just redownload and reinstall.

  • Richard HaseltineRichard Haseltine Posts: 102,701
    edited August 2021

    DarkElf said:

    Do I recall reading somewhere the you need an RTX machine to run DS 4.15.0.2 ?

    No, though recent versions of Iray may well use more memory on pre-RTX cards due to the code needed to emulate the RTX features.

    You can always install the public beta (which is slightly newer) and use that when you need the 8.1 features while keeping the general release at whatever version you currently use.

    Post edited by Richard Haseltine on
  • DarkElfDarkElf Posts: 505
    edited August 2021

    I use the DIM but it does not show anything ready to download or install.

    When I go to DAZ3D.com it makes it seem like if I download the suite DAZ 14.15 comes with it. But it doesn't actually say that. Is this the case?

    Post edited by DarkElf on
  • felisfelis Posts: 4,671

    I don't think I would recommend a suite - if you like DIM - because that would most likely give you Daz Central.

    Richard suggested the beta. If you "buy" that from the store (it is prices 0) you can find it in DIM, but has to enable Public builds in the filtre.

    But anyway, if you don't already have the newest build I am surprised that that isn't available under updates. What does your DIM look like?

  • DarkElfDarkElf Posts: 505
    edited August 2021

    Hi Felis.

    After quite a bit of looking I figured out how to download the beta version of DS and just opened it.

    Cool thing is it found my external library (on my F drive) and offered to link to it. COOL!

    I do not see the essentials listed in the DIM so I am wondering if I updated it a while back without thinking about it.

    Which do you use DIM or DAZ Central? If DAZ Central, do you like it?

    Post edited by DarkElf on
  • kyoto kidkyoto kid Posts: 41,239
    edited August 2021

    Richard Haseltine said:

    DarkElf said:

    Do I recall reading somewhere the you need an RTX machine to run DS 4.15.0.2 ?

    No, though recent versions of Iray may well use more memory on pre-RTX cards due to the code needed to emulate the RTX features.

    You can always install the public beta (which is slightly newer) and use that when you need the 8.1 features while keeping the general release at whatever version you currently use.

    ...I believe this started with Iray RTX 2019 build 317500 (Daz 4.12.x) which was the first version to support  RTX GPUs.  While rendering in 4.12.0.47 (Iray Build 317500 3714) performance was significantly impacted and I was getting repetitive Optix warning messages in the logfile.   Even though I have a Maxwell Titan-X with 2 GB and over 3,000 cores, it was rendering almost as slow as if I were on the CPU (MSI Afterburner indicated the scene and process did not exceed VRAM and system memory). 

    As a test I rolled back to Daz 4.10 (and driver 391.35) and the render process took half as long as well, as no Optix warnings in the log.

    Granted it was a low lit interior scene but only on figure and 8 mesh lights.  In the past I've rendered other dark scenes, one that had 19 mesh lights, and even on the CPU, it took maybe about four hours to fully complete.  The current scene in 4.12.0.47 only reached 61% at after three hours and over 17,000 samples before I cancelled the process as progress had slowed to a crawl and the scne was still "noisy" (I didn't use the built in noise filter as that slows teh processes down even more).  Shouldn't have been so with a fairly powerful GPU like the Titan-X

    So I will have to drop back to 4.10 to render as there is no way I can afford even a 3060 (which is fairly comparable to the Titan-X) given the current ridiculous prices.. 

    Post edited by kyoto kid on
  • felisfelis Posts: 4,671

    DarkElf said:

    Hi Felis.

    ...

    Which do you use DIM or DAZ Central? If DAZ Central, do you like it?

    I prefer DIM.

    Daz Central is intended new users, which means it has fewer options. And there have been numerous horror stories of how Daz Central has messed up previously installations. 

  • DarkElfDarkElf Posts: 505
    edited August 2021

    Kyoto Kid, thanks for this info. I have have an ASUS ROG with an NVidia GForce GTX 980M. It's a i7 quad core that is listed in the requirements to run DS 4.15+ . So, I downloaded the beta version and will give it a try and see what happens. Worst case ... I just go back to using my DS 4.12.

    Post edited by DarkElf on
  • DarkElfDarkElf Posts: 505

    felis said:

    DarkElf said:

    Hi Felis.

    ...

    Which do you use DIM or DAZ Central? If DAZ Central, do you like it?

    I prefer DIM.

    Daz Central is intended new users, which means it has fewer options. And there have been numerous horror stories of how Daz Central has messed up previously installations. 

    Thanks for your thoughts on this Kid.

    I wonder what the popular opinion is on this.

    Reading about Central I see it organizes your library - or so it says. I like the sound of that because I hate having to hunt high and low to find what I want in DS 4.12.

  • kyoto kidkyoto kid Posts: 41,239

    ...if you have Daz 4.10 or 4.11 I'd go to that for rendering on the 980M because as I mentioned the version of the Iray engine in 4.12 was the first to support RTX cards. If you render in 4.12 chick the logfile to see if you get the same repetitive warning messages about Optix that I did.

    2021-08-08 00:25:13.104 WARNING: ..\..\..\..\..\src\pluginsource\DzIrayRender\dzneuraymgr.cpp(305): Iray [WARNING] - IRAY:RENDER ::   1.0   IRAY   rend warn : The 'iray_optix_prime' scene option is no longer supported

    Again this did not appear i nteh log when I rendered in 4.10.

  • DarkElfDarkElf Posts: 505
    edited August 2021

    I have never rendered a scene created in one version in another version Kid.

    How would I do that? Save it and then open the other version and find the scene, open it and render? How would Gen 8.1 figures work in that case?

    Post edited by DarkElf on
  • AlmightyQUESTAlmightyQUEST Posts: 2,005

    Assuming you already got this:

    https://www.daz3d.com/daz-studio-4-pro

    It should show that you have "bought" this product:

    https://www.daz3d.com/genesis-8-starter-essentials

    You can always search in DIM in case the sort order is weird, just search for "Essentials" to see if you have not yet installed it. If it's showing as installed and not showing an update available, you may want to try uninstalling and reinstalling. Although if it is showing as installed and not showing updates, you should check to see if you already have 8.1 installed.

  • kyoto kidkyoto kid Posts: 41,239
    edited August 2021

    DarkElf said:

    I have never rendered a scene created in one version in another version Kid.

    How would I do that? Save it and then open the other version and find the scene, open it and render? How would Gen 8.1 figures work in that case?

    ...yeah I thought it couldn't be done but the scene I motioned (which was created in 4.12.0.47) opened and rendered fine in 4.10.  Make sure the scene is saved in the original version it was created in first.  Even though I saved changes in 4.10 I just did a test and was able to open it in 4.12 as well.  

    Post edited by kyoto kid on
  • DarkElfDarkElf Posts: 505

    Thanks Quest.

    Hey. I have an off topic, quick question for you all about 4.15 ... I just purchased and downloaded CB Sophia HD for GF 8.1 but when installed she doesn't appear in a characters folder in the Genesis 8.1 Female directory. She appears in the Genesis 8 Female/characters directory. Is that normal for Genesis 8.1 characters?

  • kyoto kid said:

    ...if you have Daz 4.10 or 4.11 I'd go to that for rendering on the 980M because as I mentioned the version of the Iray engine in 4.12 was the first to support RTX cards. If you render in 4.12 chick the logfile to see if you get the same repetitive warning messages about Optix that I did.

    2021-08-08 00:25:13.104 WARNING: ..\..\..\..\..\src\pluginsource\DzIrayRender\dzneuraymgr.cpp(305): Iray [WARNING] - IRAY:RENDER ::   1.0   IRAY   rend warn : The 'iray_optix_prime' scene option is no longer supported

    Again this did not appear i nteh log when I rendered in 4.10.

    That is a report - DS was still giving the option to turn OptiX Prime on or off, and that switch is not supported anymore. OptiX prime  is not used (or needed) for RTX cards, it is used for non-RTX cards (part of the making up for the lack of RTX features that I mentioned above).

  • kyoto kidkyoto kid Posts: 41,239

    ...that's sort of what I surmised given how much longer the process was taking and feedback I got on my thread over on the Daz Studio forum.  3 hours and only 61% complete is pretty lame for a card as powerful as a Titan-X. That translates to between 4-½ - 5 hours and about 26,000 samples to complete.

    Until prices for the 3000 series fall back to earth (whenever that may be) I guess I'll have to keep rendering in 4.10. Just not sure what will happen if I send a dForce asset (after running the sim) there as that feature wasn't supported yet. .

    Not about to pay 2-½x to 3x for a GPU that normally sells for 330$, and not even sure a PCIe 4.0 card will work in a PCIe 2.0 slot.

    Obsolescence is a PITA when you are on a tight budget.

  • DarkElfDarkElf Posts: 505

    kyoto kid said:

    ...that's sort of what I surmised given how much longer the process was taking and feedback I got on my thread over on the Daz Studio forum.  3 hours and only 61% complete is pretty lame for a card as powerful as a Titan-X. That translates to between 4-½ - 5 hours and about 26,000 samples to complete.

    Until prices for the 3000 series fall back to earth (whenever that may be) I guess I'll have to keep rendering in 4.10. Just not sure what will happen if I send a dForce asset (after running the sim) there as that feature wasn't supported yet. .

    Not about to pay 2-½x to 3x for a GPU that normally sells for 330$, and not even sure a PCIe 4.0 card will work in a PCIe 2.0 slot.

    Obsolescence is a PITA when you are on a tight budget.

    Yes. I know what you mean. I checked on prices of RTX machines. They are crazy. I was hoping to get one but, I think not for a while.

    It wasn't all that many years ago I got this Asus. I got it so I could use Iray. Now it would cost me 6K to get a similar machine with an RTX! Not gonna happen unless an unknown rich uncle dies and leaves me a lot of money.

  • kyoto kid said:

    ...that's sort of what I surmised given how much longer the process was taking and feedback I got on my thread over on the Daz Studio forum.  3 hours and only 61% complete is pretty lame for a card as powerful as a Titan-X. That translates to between 4-½ - 5 hours and about 26,000 samples to complete.

    Until prices for the 3000 series fall back to earth (whenever that may be) I guess I'll have to keep rendering in 4.10. Just not sure what will happen if I send a dForce asset (after running the sim) there as that feature wasn't supported yet. .

    I can't test but dForce cloth should be fine, though non-dynamic (i'm not sure if the settings will survive, so probably better to keep a version of the scene for use in the dForce enabled DS and save out a different one for DS 4.10). Strand-based hair, whether dForce or not, will not work at all.

    Not about to pay 2-½x to 3x for a GPU that normally sells for 330$, and not even sure a PCIe 4.0 card will work in a PCIe 2.0 slot.

    Obsolescence is a PITA when you are on a tight budget.

  • kyoto kidkyoto kid Posts: 41,239
    edited August 2021

    ...Richard, thank you as I do use strand hair. A royally buggered situation, either don't use certain very useful tools or wait forever for renders to complete. A pox on Nvidia. 

    Post edited by kyoto kid on
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