Keep rest position when creating my own pose.

Hi, I've been playing with Daz for a few days and have run into a bit of a problem. This might be a nooby question, but I couldn't really find an answer. In short I'm wondering how to create my own pose using sliders in the menu while keeping Rest position as "A pose".

A bit more detailed explanation of what I'm doing:

Basically when exporting figures(in my case standard gen8 male) with a pose into Blender they have a Rest position (A pose) and Pose position(the pose you exported with). This works fine with Base poses and base animations that come with Daz essentials. However when creating my own poses using sliders in the posing menu I'm updating Rest position instead(which should remain as A pose), Pose position is than applied as another itteration of that same pose (pose is essentially applied twice). This results in horribly deformed meshes and animations that don't work.

I hope I'm clear enough in what the issue is, I can post images/give further explanation if anyone needs additional info.

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