Daz to Maya 1.8 new scaling issues
Banshee_Squad
Posts: 14
Is anyone else experiencing scaling issues with Daz to Maya 1.8? My previous solution to my scale differential between what I use in Maya and Daz's native scale was to scale the figure in Daz before exporting with Daz to Maya. Now, scaling anything below 100% goes straight to "unuseably small". Doesn't matter if it's a scale of .9 or the .033 I'm trying to hit, comes in teeny tiny. I sent a basic cube over to recheck scale. Sent it through Daz to Maya. Scaled it in Maya, still .033. Scaled that cube to .033 in Daz, sent it again through Daz to Maya... impossibly small.
Any thoughts on how to troubleshoot this?