Which skins don't have the under butt line?

SeraSera Posts: 1,675

I recently started making cheesecake and pinup renders (for reasons!) and started coming across the line under the butt issue. I guess the skins that have them are made with photo references that have shadows, and it ends up baking in a dark line at the top of the back of the thighs that looks pretty unnatural and unpleasant when doing certain kinds of shots. So for those of you who care and think about this sort of thing, what are some good skins that DON'T have the butt line on them? 

Comments

  • SeraSera Posts: 1,675
    edited August 2021

    Okay, I spent some time looking at G8F butts in my inventory, and here is a partial list of behinds that look fairly good when viewed up close and in bright light to minimize shadows. There is either no crease/shadowing on these skins, or it was so faint that I spent a lot of time asking myself if that was a real shadow or not. I am keeping my list in a doc file, along with the names of "very faintly shadowed butts, shadowed but still usable butts, and awful butts." But I will only include the best butts I have seen so far. I will mention that I was shocked at how bad some skins are, even some Daz originals that are otherwise pretty nice. Milawa was the most shocking bad butt, because she is otherwise gorgeous. But the worst went to one figure who had a dark red skin tone between her legs that abruptly moved to pale skin on her butt with a hard artificial line. And this was in addition to her butt crease lines! I did also see one butthole half baked in to a skin tone with a harsh line where it ended between her cheeks. Yikes!

    TL;DR: Here are some characters with good butt textures. (I can't speak to them being good skin in other areas, but you can definitely do derriere close-ups with these.)

    Babina 8

    Mackenzie for Genesis 3 and 8 Female By Mousso

    Jordina for Genesis 3 and 8 Female by CynderBlue

    Aisling for Charlotte 8 by RedzStudio
    Ajisai
    Amanda Mai for Genesis 8 Female And Luxury Office by Warloc
    Rosalind
    Lin Horica
    Christbel HD 
    Karsyn HD
    Viaspora
    Rory HD for Genesis 8 Female By Lyoness
    default g8f skin 
    Katya 8.1
    Fan Ling HD
    Kanade 8
    Era
    Red HD
    Misumi
    Gella
    Elenora
    Reva HD for Kala 8 by Vex
    Jemila for Genesis 8 Female by Matari3d
    Oona

    Here are some more names of characters without butt lines contributed by DustRider :

    Akoulina by iSourceTextures

    Sahel HD by bluejaunte

    Bellina by Sabby and Seven

    Katerina and Little Katerina by Akasha and Anain

    Danae by Belladona

    Rosita by Jessaii and Raziel

    Kallisto by Mousso

    FW Marieke HD by Fred Winkler Art

    FWSA Lyla for The Girl 8 by Fred Winkler Art and Sabby

    Mackenzie for Genesis 3 and 8 Female by Mousso

    Marilla by iSourceTextures

    Tempest HD by Colm Jackson

    Nora by Adiene Vex

    VYK Midge by vyktohria

    Note #1: I put exclamation points next to some of the most impressive butt textures. I will update those with links later so that prospective buyers will know these characters are butt line free.

    Note #2: The word butt shows up in this post 10 times... make that 11. devil

    Post edited by Sera on
  • Seven193Seven193 Posts: 1,111

    It's mainly the normal map that causes these unwanted creases.  You can smooth it out if you want using Photoshop or whatever.  Hard creases under the breast lines are also problematic.

    I don't understand why they put hard creases in these places.  Don't they understand that morphs can change the shape of the body?  And Daz Studio has tons of morphs.

  • LyonessLyoness Posts: 1,616

    certaintree38 said:

    I recently started making cheesecake and pinup renders (for reasons!) and started coming across the line under the butt issue. I guess the skins that have them are made with photo references that have shadows, and it ends up baking in a dark line at the top of the back of the thighs that looks pretty unnatural and unpleasant when doing certain kinds of shots. So for those of you who care and think about this sort of thing, what are some good skins that DON'T have the butt line on them? 

    I remove those on all my girls.I try to pay attention and remove all those kinds of lines from all over the body.
    Nothing is worse than a straight thigh to butt line with a stupid baked in texture!!

  • SeraSera Posts: 1,675
    Seven193 said:

    It's mainly the normal map that causes these unwanted creases.  You can smooth it out if you want using Photoshop or whatever.  Hard creases under the breast lines are also problematic.

    I don't understand why they put hard creases in these places.  Don't they understand that morphs can change the shape of the body?  And Daz Studio has tons of morphs.

    I see an hour or two spent looking at under boobs in my future...
  • SeraSera Posts: 1,675
    Lyoness said:

    certaintree38 said:

    I recently started making cheesecake and pinup renders (for reasons!) and started coming across the line under the butt issue. I guess the skins that have them are made with photo references that have shadows, and it ends up baking in a dark line at the top of the back of the thighs that looks pretty unnatural and unpleasant when doing certain kinds of shots. So for those of you who care and think about this sort of thing, what are some good skins that DON'T have the butt line on them? 

    I remove those on all my girls.I try to pay attention and remove all those kinds of lines from all over the body.
    Nothing is worse than a straight thigh to butt line with a stupid baked in texture!!

    I did notice the care taken with your skins. It is appreciated!
  • LyonessLyoness Posts: 1,616

    oh duh. we were just talking!

     

  • SeraSera Posts: 1,675
    Oh no! I've been unmasked! XD
  • LyonessLyoness Posts: 1,616

    certaintree38 said:

    Oh no! I've been unmasked! XD

    no no.  I deleted it so that I didn't out you.

     

  • SeraSera Posts: 1,675
    It's okay, but thank you. <3
  • Baked on lighting is a pet hate of mine, too - but soem people like it and consider it a good thing. Same with hair, some people actually want baked-in specularity on the maps while others of us hate and abhor it.

  • I have noticed it with the otherwise superb CB Guilia texture. All I can say is that it's no more common for my ladies to be fabric free than it is for me to be. And I have an aversion to being like that on aesthetic grounds, and on a more practical side, I hate clearing up shards of self-destructing mirrors.
  • jestmartjestmart Posts: 4,449

    The dark belly buttons is another common problem with many textures.  This is not as bad visually when renered but still annoys me.

  • None of my girls or boys will have the butt line or underboob lines. I hate those. They come from photosourced textures. 

  • DustRiderDustRider Posts: 2,799

    Definitely annoying. In some instances I think it's a leftover trait from Poser 4, when burned in shadows and highlights were common and what people wanted. Not needed for Iray, and rather distracting (or down right ugly and just "wrong"). Here are a few that I checked and didn't have the offending lines. I didn't discriminate between stylized and realistic, but clicking on the link and looking at the promos will quickly give you an idea which style it might be better for. As for the "bits", which might be desired depending on the type of cheesecake pinup you working on, I didn't include any that had no semblance of texture there. It might be worth noting since you mentioned it, so it might be important, that I don't think any had them had an anus texture surprise.

    Again, depending on the type of cheesecake you want/need to do for "reasons", the naughty bits and the typical textures found here may not be fully satisfactory. If so, I'd recommend picking up Golden Palace from Renderotica. it's much better for adding variety and ensuring you have all the parts and textures for them that may be missing here (includes morphs and several texture options, unlike the bits found here). Now having said that, I've never used it (or other options found at the same site). I did buy it after a fair bit of research (after getting tired of making morphs for the DAZ bits, and fixing missing parts on textures), but haven't done any renders that needed it yet.

    The list:

    Akoulina by iSourceTextures

    Sahel HD by bluejaunte

    Bellina by Sabby and Seven

    Katerina and Little Katerina by Akasha and Anain

    Danae by Belladona

    Rosita by Jessaii and Raziel

    Kallisto by Mousso

    FW Marieke HD by Fred Winkler Art

    FWSA Lyla for The Girl 8 by Fred Winkler Art and Sabby

    Mackenzie for Genesis 3 and 8 Female by Mousso

    Marilla by iSourceTextures

    Tempest HD by Colm Jackson

    Nora by Adiene Vex

    VYK Midge by vyktohria

  • marblemarble Posts: 7,500

    Oddly, I came across this thread after spending a few days going through skins and removing those pesky lines with the clone and heal brushes in Affinity Photo (same brushes in Photoshop, I believe). The heal brush in particular is handy for blending the skin areas. The under-bum line looks awful when the thigh is bent forward - the line becomes a wide smear of brown of red - just not attractive. Under bust lines are a problem for flat chests or if you use female skins on males (as I sometimes do when I don't want chin stubble).

    By the way, how does one edit a normal map?

  • DustRiderDustRider Posts: 2,799

    Yep, it's a fairly simple process to remove the line. I wonder though, why should the customers need to fix these issues? This (burned in shadoes and highlights) is no longer needed with Iray or 3Delight. I would guess it also limits the use of products, and no doubt future sales for offending vendors when users see it. Especially for users that don't have the skills to fix it on their own. I know I will avoid vendors who don't make proper diffuse textures simply because I feel the product should come fully usable from the start. There are a couple vendors I will now avoid after going through my characters. Unless you make an image that exposes the problems, they can go un-noticed. Obviously, I hadn't used them in positions that showed the issue (or more likely in clothing that covered it).

  • marblemarble Posts: 7,500

    DustRider said:

    Yep, it's a fairly simple process to remove the line. I wonder though, why should the customers need to fix these issues? This (burned in shadoes and highlights) is no longer needed with Iray or 3Delight. I would guess it also limits the use of products, and no doubt future sales for offending vendors when users see it. Especially for users that don't have the skills to fix it on their own. I know I will avoid vendors who don't make proper diffuse textures simply because I feel the product should come fully usable from the start. There are a couple vendors I will now avoid after going through my characters. Unless you make an image that exposes the problems, they can go un-noticed. Obviously, I hadn't used them in positions that showed the issue (or more likely in clothing that covered it).

     

     I completely agree - we shouldn't have to fix things after purchase but no matter how many times these problems are brought up, the PAs either don't see the complaints or ignore them. And this thread is just one of many. I have mentioned elsewhere the unwanted behaviour of poses which either translate back to world centre or to somewhere entirely different. I want to pose my figure in place, not where the PA thinks it should be.

    Another gripe is the hip rotation issue - poses shouldn't use hip rotations but should rather rotate the root of the figure. This has been discussed on this forum for years but I have recent pose packs with hip rotations which often only get noticed when I try to animate the figure and she spins like a chicken on a spit (time DAZ fixed that behaviour, by the way).

  • Richard HaseltineRichard Haseltine Posts: 102,701
    edited August 2021

    As I said above, while many of us don't want these shadows on our textures some others do, with equal passion.

    Post edited by Richard Haseltine on
  • outrider42outrider42 Posts: 3,679

    The only place the baked details make any sense are video games and non photo realistic renders. But as real time ray tracing begins to become more common even video games will turn away from those baked in details.

    Some detail is fine, but it is easy to go overboard. Besides, this is what HD morphs should be for, not normal maps. As ray tracing hardware improves, using normal maps can sometimes actually take longer to render than using higher subdivision, especially in older versions of Daz Studio (before 4.14).

  • SeraSera Posts: 1,675
    edited August 2021

    DustRider said:

    Definitely annoying. In some instances I think it's a leftover trait from Poser 4, when burned in shadows and highlights were common and what people wanted. Not needed for Iray, and rather distracting (or down right ugly and just "wrong"). Here are a few that I checked and didn't have the offending lines. I didn't discriminate between stylized and realistic, but clicking on the link and looking at the promos will quickly give you an idea which style it might be better for. As for the "bits", which might be desired depending on the type of cheesecake pinup you working on, I didn't include any that had no semblance of texture there. It might be worth noting since you mentioned it, so it might be important, that I don't think any had them had an anus texture surprise.

    Again, depending on the type of cheesecake you want/need to do for "reasons", the naughty bits and the typical textures found here may not be fully satisfactory. If so, I'd recommend picking up Golden Palace from Renderotica. it's much better for adding variety and ensuring you have all the parts and textures for them that may be missing here (includes morphs and several texture options, unlike the bits found here). Now having said that, I've never used it (or other options found at the same site). I did buy it after a fair bit of research (after getting tired of making morphs for the DAZ bits, and fixing missing parts on textures), but haven't done any renders that needed it yet.

    The list:

    Akoulina by iSourceTextures

    Sahel HD by bluejaunte

    Bellina by Sabby and Seven

    Katerina and Little Katerina by Akasha and Anain

    Danae by Belladona

    Rosita by Jessaii and Raziel

    Kallisto by Mousso

    FW Marieke HD by Fred Winkler Art

    FWSA Lyla for The Girl 8 by Fred Winkler Art and Sabby

    Mackenzie for Genesis 3 and 8 Female by Mousso

    Marilla by iSourceTextures

    Tempest HD by Colm Jackson

    Nora by Adiene Vex

    VYK Midge by vyktohria

    Thank you!!! I added some of these to my wishlist. I already have a 3rd party anatomy product that I use, and so I don't really need the detail down there, but thanks for your consideration. My reasons are pretty simple, I want to start doing commissions. But that's hard to do when your DA account gets no traffic. So I am doing pinups now and my audience has shot through the roof in a matter of weeks. 

    Post edited by Sera on
  • SeraSera Posts: 1,675
    edited August 2021

    I do think it's weird to bake in shadows for iray textures... I have never come across a person that wanted them, but I can see how it might go unnoticed or happen accidentally. The character with the butthole problem has a morph that mostly hides the issue. But when you put her skin on a basic g8f and shine a light there, it becomes very obvious. I will try to update my first list later. Falling a bit behind on stuff today. 

    Post edited by Sera on
  • DustRiderDustRider Posts: 2,799
    edited August 2021

    I don't doubt at all that there are people who like the baked in shadows. With baked in shadows regardless of how flat your lighting is, you still get the illusion of 3D. However, they simply look terrible when the lighting doesn't match the shadows, or when the pose shouldn't have the shadows. Below is a prime example of how bad, and somewhat disturbing, baked in shadows can look. There is no crease in the model below the butt cheeks in this pose, yet the texture makes it look like there is a crease. The difference between the lengths of the two crease shadows is also baked into the texture, not a result of lighting (which almost works for the lighting in this image). This texture set is from one of the top character artists (one of my favorites for the characters they create), but unfortunately makes me hesitant to buy their characters unless they are too good to ignore or in a big sale. They have also been creating characters since the V3/A3 (Poser 4) generation, where this was preferred by most users.

    Butt Line sample.png
    1600 x 1600 - 4M
    Post edited by DustRider on
  • DustRiderDustRider Posts: 2,799

    certaintree38 said:

    DustRider said:

    Definitely annoying. In some instances I think it's a leftover trait from Poser 4, when burned in shadows and highlights were common and what people wanted. Not needed for Iray, and rather distracting (or down right ugly and just "wrong"). Here are a few that I checked and didn't have the offending lines. I didn't discriminate between stylized and realistic, but clicking on the link and looking at the promos will quickly give you an idea which style it might be better for. As for the "bits", which might be desired depending on the type of cheesecake pinup you working on, I didn't include any that had no semblance of texture there. It might be worth noting since you mentioned it, so it might be important, that I don't think any had them had an anus texture surprise.

    Again, depending on the type of cheesecake you want/need to do for "reasons", the naughty bits and the typical textures found here may not be fully satisfactory. If so, I'd recommend picking up Golden Palace from Renderotica. it's much better for adding variety and ensuring you have all the parts and textures for them that may be missing here (includes morphs and several texture options, unlike the bits found here). Now having said that, I've never used it (or other options found at the same site). I did buy it after a fair bit of research (after getting tired of making morphs for the DAZ bits, and fixing missing parts on textures), but haven't done any renders that needed it yet.

    The list:

    Akoulina by iSourceTextures

    Sahel HD by bluejaunte

    Bellina by Sabby and Seven

    Katerina and Little Katerina by Akasha and Anain

    Danae by Belladona

    Rosita by Jessaii and Raziel

    Kallisto by Mousso

    FW Marieke HD by Fred Winkler Art

    FWSA Lyla for The Girl 8 by Fred Winkler Art and Sabby

    Mackenzie for Genesis 3 and 8 Female by Mousso

    Marilla by iSourceTextures

    Tempest HD by Colm Jackson

    Nora by Adiene Vex

    VYK Midge by vyktohria

    Thank you!!! I added some of these to my wishlist. I already have a 3rd party anatomy product that I use, and so I don't really need the detail down there, but thanks for your consideration. My reasons are pretty simple, I want to start doing commissions. But that's hard to do when your DA account gets no traffic. So I am doing pinups now and my audience has shot through the roof in a matter of weeks. 

    LOL!!

    I had a feeling that the reasons might have to do with doing things for someone else. You will definitely get more views with less work doing pinups. Pinups are also much better/simpler for commissioned work. I've done a couple commission, but I'm so slow it's not really a positive economic endeavor for me. For the images I did, the client(s) wanted full scenes. The setup and continual changes made them rather expensive for both the client and my time investment. So for now doing commissioned work is more work than they are worth for me. I've also had several requests that I wasn't really comfortable doing. I've never solicited doing commissioned images, so the unusual requests are to be expected since I don't have anything saying what I will or won't do. Now, if I'm approached to do one, I find out what is desired, and if it's an image I'm interested in doing, I just do it for free. It provides a bit of artistic inspiration, makes someone happy, and I don't have to deal with payments etc.

    Anyway, good luck!! Hope you can get lots of work and you really enjoy it!!!

    If you want any suggestions for improving visiblility, and getting more views on your images, just send me a PM. I'm no expert, but I've noticed a few trends with things I've posted over the last few years.

  • SeraSera Posts: 1,675

    Okay, I partially updated my list. I'm rendering right now, so I will try to add more names later. 

    DustRider: Thank you! I will definitely take you up on that offer. And yes, it's true that pin-ups are much easier and faster. 

     

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