Funny Mark on Model Forehead in Render
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in The Commons
Hello,
I've been using 3Delight for years and am switich t Iray and just trying to teach myself some basics. This is a simple render using 3 point lighting that I added myself using spotlights and following a tutorial. Does anyone have any idea what could be causing the marks on the figures forehead in the render. I've tried reloading the character but it keeps happening. It doesn't happen all the time its like 75% of the time.
There's nothing special about what I'm doing. Using all Iray materials and basic settings. Any thoughts would be appreciated.
Thanks
Cammy
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Mel - Iray.png
1920 x 1440 - 4M
Comments
https://www.daz3d.com/forums/discussion/506431/the-black-eyes-bug-explained
Lack of floating point precision interfering with the z-ordering.
It looks like an OOT hair so it'll have plenty of adjustment morphs - look for 'Head Size', 'Forehead Depth' and 'Forehead Height' (or words to those effects) - one or a combination of those to push the hair cap away from the forehead will fix this. You can also try adding a smoothing modifier - the collision part will also help push the cap away.
If it's OOT than setting the forehead depth to about 7% always fixes the problem.
Thank you for the help on this! Adjusting the forehead depth did the trick! Thanks again!