Will DAZ embrace UE5?
kyoreona
Posts: 176
I've been watching some videos of UE5 recently, and I think the effect is already very realistic, and the rendering speed is very fast. I'm a little jealous, why does IRAY render so slowly and demand so much from the graphics card?
UE5 has a ton of game scene resources, and I used to fantasize about seamlessly importing DAZ's characters into UE5, but the models I had were all based on IRAY materials, and the display in UE5 might be awkward, which I struggled with.
I'm curious now where DAZ is headed. I noticed that the DAZ store has recently started selling tutorials or model resources for other 3D software. What does DAZ think of himself? Will it completely break through the barrier with UE5 and import the adjusted characters into UE5 with one click?
Post edited by kyoreona on
Comments
Same question and concern, and jealous too as you are. I only succeeded in exporting DAZ characters to UE4.26 by bridge plugin but still failed for UE5. It was really not a one-click as a lot of stuff had to be clicked... Textures tweaking is another topic and I'm still learning to make them good looking... For tutorials, there are some good ones on Youtube,which helped me a lot. You may search to take a look.
A lot of what you mention would come as a result of Daz Studio supporting USD. It doesn't need to support any particular application, just the format everyone else seems to be moving towards for interchange.
After seeing how good Daz Studio assets can look in other apps, it would be really nice if the process were simple and bidrectional.