DAZ Studio and AMD

Will IRay render in DAZ Studio with AMD Graphic Cards or must they be NVIDIA? Cheers

Comments

  • LeanaLeana Posts: 11,702

    Iray will use the GPU to render only if it's a Nvidia GPU with enough VRAM to fit the scene.

    If you have an AMD card DS can still render with Iray but only using the CPU, which is much slower.

  • karlkarl Posts: 71

    As Leana said. I have an Nvidia card but it is older, so Daz Studio refuses to use it and always resorts to CPU for me (meaning I can't use the PC for anything else - I normally leave it to render overnight). So to use Daz Studio fully you really need an Nvidia card, and it must be recent and have enough RAM. I had hoped to upgrade to an AMD system, so I wish they offered a rendering option like iRay but that wasn't Nvidia exclusive, so it worked with any modern graphics card.

  • Blender Cycles

  • Why not use 3DL instead in that case, 3DL is way faster than iRay if you run on CPU only.

     

  • 3DL is not a physically based renderer, which is for my purposes a problem.

  • kyoto kidkyoto kid Posts: 41,044
    edited September 2021

    ...however, these two products make 3DL come pretty close:

    https://www.daz3d.com/ibl-master-for-daz-studio

    https://www.renderosity.com/freestuff/items/86304/awe-shading-kit (freebie).

     

    Post edited by kyoto kid on
  • kyoto kid said:

    ...however, these two products make 3DL come pretty close:

    https://www.daz3d.com/ibl-master-for-daz-studio

    https://www.renderosity.com/freestuff/items/86304/awe-shading-kit (freebie).

    Kyoto, great suggestion. Just do main characters in Iray and composite the background in 3DL combine in favorite photo editor. If you do multi exposures you can make a fake HDRI image from your renders.

  • kyoto kidkyoto kid Posts: 41,044
    edited September 2021

    ...I would rather use 3DL for the entire scene for continuity sake.  These two tools help immensely with that and maintain continuity

    The image with the girls and old woman at the bus stop which I am sure you have seen, was rendered entirely in 3DL using progressive mode and finished in about 12 - 14 min skins were all created in SkinBuilder2 using 3DL mode with SSS. and everything used had 3DL shaders as well. so I didn't have to convert from Iray. 

    I've even figured out how to get proper water refraction effects in 3DL. (see attachment).

    [Look closely at the girl in the foreground]

    the ol swimmin hole close sig.jpg
    1400 x 1050 - 2M
    Post edited by kyoto kid on
  • karl said:

    As Leana said. I have an Nvidia card but it is older, so Daz Studio refuses to use it and always resorts to CPU for me (meaning I can't use the PC for anything else - I normally leave it to render overnight). So to use Daz Studio fully you really need an Nvidia card, and it must be recent and have enough RAM. I had hoped to upgrade to an AMD system, so I wish they offered a rendering option like iRay but that wasn't Nvidia exclusive, so it worked with any modern graphics card.

    do you have an older installer around... how old is your nvidia card..  you can create the scene and then render it it an older version. 

     

  • kyoto kidkyoto kid Posts: 41,044

    ...I've been doing that, using 4.10 for rendering and 4.12 for scene building.  While I have the latest driver (Maxwell is still supported...for now) I do so because the version of Iray released with 4.12 was optimised for the new RTX cards and therefore for GTX cards, OptiX was permanently turned in by default and was having a negative impact on render time. 

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