blend two materials with a map
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in The Commons
is it possible to apply two iray uber shaders on a surface, and blend with a map?
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is it possible to apply two iray uber shaders on a surface, and blend with a map?
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hm maybe? i mean can i choose any materials for blending? like e.g. a skin material and a stone material?
A 4-layer Iray shader is included in the default resources, but I don't have any experience with it personally.