Genesis 8 Face Controls to Arkit Morph Blendshapes? How?

Does anyone know of a way to use Genesis 8 Face Controls to create  the  ARKit blendshapes?  

The FACS control has a great way to manipulate the face.    What I want to do is use it to create the ARKit Blendshapes so that I can use it in Blender.   I would like to use the FACs poses I create and turn them in to morph targets as that is how it goes into blender.   

Any ideas you wonderful DAZ wizards?

Comments

  • I'm in the same situation but I want to pass my GF8 or GF8.1 character to the deepmotion page and it recognizes everything except the eyes and the mouth from the FXB it's as if it doesn't recognize the names of the morph arkit, could you solve it?

Sign In or Register to comment.