Question re: Raiya's Leony LaM Eyes
Laurita
Posts: 222
I finally got around purchasing the character (better late than never) and am tinkering with setting her up. She comes with custom eye morphs (Look at Me HD Eye Geometry and Eyelashes). I would use them sometimes, but not always.
Problem: When I delete these morphs or make them invisible the original eyes don't turn up, instead only empty eyesockets.
It is not possible to toggle the visibility of the standard eyes. What am I doing wrong?
Post edited by Laurita on
Comments
Have you actually removed the eyes from the scene, or at least set their Fitt To proerpty to None? I suspect theya re GeoGrafts, in which case the polygons they hide will remain hidden while they are fitted to the figure.
I tried hiding them and deleting them. None of it made a difference.
Two parts, delete the geograft eyes and unhide the real eyes...
That didn't work, but I actually just found out why. Because the button to toggle the original eyes was locked by symbol which I had never used or even noticed before.
Edit: Well - yeah. The eyes appear but behave strangely. To say the least. One eye moves, the other won't. Puzzled.
There is a morph involved:
/People/Genesis 8 Female/Anatomy/Look At Me Eyes/Hide Genesis 8 Eyes.duf Try resetting that to zero
That worked. You're a hero, thank you! :-)
Hi, currently using Leony as base and found this post. Do you mind telling me, how did you manage to unhide eyes and the process of resetting eye morphs. Ty in advance
nvm i found it on leonys folder