Shaping Tub Trouble: my morph is not there

Hello guys! I'm creating morphs for my armor. Everything is fine except the fact that my morphs are not shown in the Shaping Tub. When I look at the products created by the PAs, I see that any piece of clothing, which is selected in the Scene Tub, is also visible in the Shaping Tub. It looks like this: Sandals (or any other name)/Actor/Adjustments. This is how you get access to morphs via Shaping Tub. In my case, however, when I select a piece of armor, the Shaping Tub stays empty. My piece of armor is now shown there. When I click Parameters Tub, I see my morphs there (I saved  them in "Transforms" section). Obviously, I am missing  something. 

Should I choose a different option in "Group Path" while creating my morphs? So far I've chosen "General/Transforms" (please look at thhe picture). Nothing better comes to mind. What am I doing wrong? Can you help me? 

 

 

creating morph.jpg
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Comments

  • GordigGordig Posts: 10,053

    If you're putting them under transforms, it makes sense that they wouldn't appear under Shaping. I've never used GoZ, so I don't know if you have the option to create a category there, but if you've already added morphs and they're categorized under Transforms, you should go to Transforms and re-categorize them. Click on the gear icon next to your morphs and change the path there. 

  • Yes, you need to put the morph in the Acrtor group - and, though this shouldn't be an issue coming from ZBrush via GoZ, make sure the Property Type iss et to Modifier/Shape.

  • Richard Haseltine said:

    Yes, you need to put the morph in the Acrtor group - and, though this shouldn't be an issue coming from ZBrush via GoZ, make sure the Property Type iss et to Modifier/Shape.

    The problem is I don't know how to put the morph in the Actor group. Please, look at the picture.  I don't see such an option there. How do you put the morph in the Actor group?

    creating morph.jpg
    1324 x 1099 - 312K
  • Gordig said:

    If you're putting them under transforms, it makes sense that they wouldn't appear under Shaping. I've never used GoZ, so I don't know if you have the option to create a category there, but if you've already added morphs and they're categorized under Transforms, you should go to Transforms and re-categorize them. Click on the gear icon next to your morphs and change the path there. 

    Please look at the attached picture. Here is the list of all the available options when I click on the gear icon and try to re-categorize my morphs. What should I chooze? 

     

    morph1.jpg
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  • Eternal ForceEternal Force Posts: 301
    edited September 2021

    I quess the question is: why don't I see Actor group when I select my freshly rigged piece of armour? I cannot put my morphs into Actor group because I don't have Actor group. How can I create it? 

    morph2.jpg
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    Post edited by Eternal Force on
  • Don't click the arrow to get the list of existing paths, type into the text box (using / as a separator). Actor/Some group/or groups

  • Richard Haseltine said:

    Don't click the arrow to get the list of existing paths, type into the text box (using / as a separator). Actor/Some group/or groups

    Yes!!!! Finally!!! It works! Thank you very much,  Richard! yescheeky 

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