What's difference between d-force ready clothes and none d-force clothes?

What's the difference between d-force ready clothes and none d-force clothes?Some none dforce clothes cannot work well in simulation ,how can I fix it? 

Comments

  • dForce clothes are already set up with the dForce modifier, settings, any weight maps needed, and so on - they should be ready to use. "Non-dForce" isn't really a thing, they may lack dForce features for any number of reasons and may or may not work with a dForce modifier applied. If they don't it may be for many different reasons, some of which could be fixed and others would be hard or impossible to fix.

  • Richard Haseltine said:

    dForce clothes are already set up with the dForce modifier, settings, any weight maps needed, and so on - they should be ready to use.

    hi,thank you.I found a lot of settings in surface-simulation,are you talking about these settings?

     

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  • Yes, those are the material properties. It is also possible to add a weight map (Via Create>New dForce Weight Node) to control the strength of some of them.

  • Richard Haseltine said:

    Yes, those are the material properties. It is also possible to add a weight map (Via Create>New dForce Weight Node) to control the strength of some of them.

    Thanks,I see what you are saying.

  • DDCreateDDCreate Posts: 1,398

    If you run into any trouble, feel free to contact me. I've had a fair amount of success using dForce on clothing not built for it and I can give you a few tips if you'd like to make your life easier.

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