[question] how to copy "bones" elements to another object/figure ?
vascoaredji
Posts: 26
Greetings !!
I'm trying to change the way the "crowd generator" works...
We got some groups of people but I want to change the way they are displayed (for example I don't like the f1 in the "female group 2" object).
What I'm trying to do is to select for exemple the bones f2, f3, f4 and f5 and put them in a new group called "fit group".
Problem is: I can not move the "bones" elements, I'm forced to copy the entire set of 'f1...f5' bones to get rid from f1 I have to "mute" it to be not displayed at viewport but this is not for me the solution
I wanted to deploy.
Is there a way to copy/paste such "bones" or a way to "merge'" two duplicated nodes with those which aren't "viewable" on the viewport ?
Comments
Hi :-)
Billboards are planes with images on them. If you don't want to see a figure the easiest route would be to remove the surface textures for it and "0" the cutout opacity.
Changing the rigging is not a one post reply esp. without having the particular product to verify the steps with.
It may be possible to send the lot over the bridge to Hexagon, remove the undesired plane, send it back into D/S and reapply the desired mat presets. [might want to make some of those first]. [bones would be lost using this method]