Group the Scenes both PAs & Daz address this please.
Once again imported a scene and got a list longer than my 43 inch monitor can display.
Grouping the stuff only takes a minute or so, so why complain?
because hopefully hundreds of us are buying the product and that's hundreds of minutes we're not rending (which is the goal right)
PAs should do this automatically, and if they don't when Daz vets a new product (they do don't they?) it's again two minutes to make that group and export it as a duf and add to the package.
This is about respect and appreciation for the people who buy the product.
The attached pictures are not a comment on a particular PA because this happens a lot and even if you want to blame the PA it's Daz's contribution to the issue to pass on it without calling.
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pic one the way the scene loaded
pic two tamed down showing untitled group 2 and empty group Shelf4Books
pic three took the empty group bookshelf and put the 3 smaller groups that contain books without being so named) into it - group 2 and stack and stack 2.
So now my start point now is the building, the furnuture, the props, and the cameras.
At this point I will save this a scene which will function as a scene subset because my save folder is now part of my runtime directory. Or will just save it as a subset in it's current location.
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even this advanced sorting only took 15 minutes.. but you do understand ... I paid for this and I'm doing stuff that I think should have been done.
I understand that with the current daz sales system the push for product is probably very high pressure especially for the best artists.
But in a way I consider myself one of the best customers with 12k products or so.
Comments
Except for the end user may not want the scene grouped. My problem with the example scene in your post is all the cameras that I don't want and the one Group 2.
But the way you (or the PA or Daz) group things might not be the way I group things, and taking things out of your groupings and putting them into mine takes longer than starting from scratch.
I often group things differently depending on what I want to do but bear in mind some things are grouped to take advantage of instancing and altering that grouping breaks things throughout the scene.
Worse still some things are not parented in place and unparenting makes them fly to another spot.
It can often be simpler for the user to not have anything parented or grouped and they can then choose themselves what to group and hide etc
there doesn't have to be any grouping other than the simpliest one.
take the 100 plus items and put them in a Group called Group or Scene.
Then all you have to down drop it down to see all or close it
Or you can extract the items you want to use
I often end up with a group called zwork at the bottom where I stick stuff I don't need ... which is quicker and more relible than just telling daz to delete an item (see note below about programming)
And it has the addtional advantage of not having the lovely tone mapper and environmental options in the middle of it's items.
Which are another incrediblably stupid idea.... you can't rename them to start with 000 or zzz which would put them at the very top or the bottom of the list.
Yes, that's sounds very precise and even anal... well, I use to program and your program needs to be precise and anal oriented in it's structure or it has randam irreproducible things happen
Like with the geometry editor or your cursor disappearing. Hmmm.