Prevent subdivision level from changing in viewport while sliding morphs?
F770700
Posts: 9
Subdivision level resets back to 1 on viewport while editing morphs. This improves performance, but it becomes difficult to evaluate subtle changes. Is there a way to disable this feature?
Comments
Draw Settings pane>Subdivision Updates will do the job if turned off, I think.
Draw Settings pane>Subdivision Updates>Continuous worked.
Sorry, I was confusing it with a different option - yes, Continuous.