Prevent subdivision level from changing in viewport while sliding morphs?

Subdivision level resets back to 1 on viewport while editing morphs. This improves performance, but it becomes difficult to evaluate subtle changes. Is there a way to disable this feature?

Comments

  • Richard HaseltineRichard Haseltine Posts: 100,842
    edited October 2021

    Draw Settings pane>Subdivision Updates will do the job if turned off, I think.

    Post edited by Richard Haseltine on
  • Draw Settings pane>Subdivision Updates>Continuous worked.

  • Sorry, I was confusing it with a different option - yes, Continuous.

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