Save As Shaping Preset changes
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During 2013 I offered several freebie characters using Shaping Presets based off the DieTrying morphs for Genesis. I've wanted to do something similar for Genesis 2 but most of the G2F morphs don't show up in the options to save the preset. Is this due to a change in the preset saving structure, a quirk with G2F, something to do with how the morphs were saved, or some other possible issue?
Comments
If you click on the gear at the end of one of the missing sliders is its type set to Modifier/Shape? If not it won't show when saving a Shaping preset (you could use a generic properties preset instead).