Error Message in Daz Studio for new Genesis 8.1 Female *SOLVED*

Fae3DFae3D Posts: 2,623
edited October 2021 in The Commons

Ok, so I've just purchased CB Sabah HD For Genesis 8.1 Female, and I'm pretty sure this is my first only-G8.1F character.  When I try to load her up in Daz Studio, I get an error message that says:  "The following files could not be found: data/daz 3d/built-in content/daz iray pbrskin/pbrskin.dsf".  Then she loads with no mats.  If I try to click on any of her mats, I get errors.

I have already uninstalled Genesis 8 Female Essentials and Genesis 8 Male Essensials and reinstalled them through DIM, so I don't think that's it.  Was there something else to uninstall and reinstall?  Any help would be greatly appreciated.  I'm attaching the error message, just in case that helps.

 

Edit:  So apparently I also needed to update the DefaultResourcesforDAZStudio415 item.  Once that was done, she works fine! ^_^

Screen Shot 2021-10-07 at 11.52.00 PM.png
570 x 406 - 17K
Post edited by Fae3D on

Comments

  • margravemargrave Posts: 1,822
    edited October 2021

    pbrskin.dsf is a file that defines the advanced PBR skin shader introduced alongside 8.1. It should be at the file path indicated, so Daz knows how to construct the shader in the Shader Mixer and load it into Iray.

    Are you using DS4.15?

    Post edited by margrave on
  • Fae3DFae3D Posts: 2,623

    margrave said:

    pbrskin.dsf is a file that defines the advanced PBR skin shader introduced alongside 8.1. It should be at the file path indicated, so Iray knows how to construct the shader in the Shader Mixer.

    Are you using DS4.15?

    I'm using DS4.15.0.2 Pro Edition 64 bit on a Mac running Catalina, and everything else seems to be working ok?  If that helps any?

  • margravemargrave Posts: 1,822
    edited October 2021
    Fae3D said:

    margrave said:

    pbrskin.dsf is a file that defines the advanced PBR skin shader introduced alongside 8.1. It should be at the file path indicated, so Iray knows how to construct the shader in the Shader Mixer.

    Are you using DS4.15?

    I'm using DS4.15.0.2 Pro Edition 64 bit on a Mac running Catalina, and everything else seems to be working ok?  If that helps any?

    Did you shuffle your content library around recently?

    If you follow the filepath, can you see that file? It's also possible there's a typo and the figure is pointing to the wrong place.

    Post edited by margrave on
  • Fae3DFae3D Posts: 2,623

    margrave said:

    Fae3D said:

    margrave said:

    pbrskin.dsf is a file that defines the advanced PBR skin shader introduced alongside 8.1. It should be at the file path indicated, so Iray knows how to construct the shader in the Shader Mixer.

    Are you using DS4.15?

    I'm using DS4.15.0.2 Pro Edition 64 bit on a Mac running Catalina, and everything else seems to be working ok?  If that helps any?

    Did you shuffle your content library around recently?

    If you follow the filepath, can you see that file? It's also possible there's a typo and the figure is pointing to the wrong place.

    Thank you for your help!  I'm not sure what it would mean to shuffle my content library around, so I'm going to guess no?  And I tried to follow that path, but when I got to data/daz 3d/built-in content, there was nothing there that said Iray pbrskin.  So I guess either that's supposed to be there, or it's a faulty path?  I'm NOT good with computers, so I really don't know what to do from here, unfortunately. 

  • zombietaggerungzombietaggerung Posts: 3,758
    edited October 2021

    You also need to update the DefaultResourcesforDAZStudio415, that contains the PBRshader.

    Post edited by zombietaggerung on
  • margravemargrave Posts: 1,822
    edited October 2021

    You could try running a search in the whole Daz3D folder for the file. If it's not there, then you'll probably need to reinstall to get it back.

    One other thing you can do is apply the Uber shader to all of Sabah's surfaces. It will probably take a while to manually fix the materials, though. Not sure if the texture maps will carry over either, so you might need to hunt those down.

    Post edited by margrave on
  • Fae3DFae3D Posts: 2,623

    zombietaggerung said:

    You also need to update the DefaultResourcesforDAZStudio415, that contains the PBRshader.

    Aha!  That did the trick, thank you so much!

  • Fae3DFae3D Posts: 2,623

    margrave said:

    You could try running a search in the whole Daz3D folder for the file. If it's not there, then you'll probably need to reinstall to get it back.

    One other thing you can do is apply the Uber shader to all of Sabah's surfaces. It will probably take a while to manually fix the materials, though. Not sure if the texture maps will carry over either, so you might need to hunt those down.

    It turns out I needed to update another file as well, all is good now.  Thank you so much for your help!

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