Male clothing issues again, especially suspenders
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This is just the latest example of clothing for males not matching reality. Not even half-way. https://www.daz3d.com/dforce-grit-outfit-for-genesis-8-males .
I would love to have clothing of this type, but, for whatever reason, the pants look like stiff tubes and the suspenders cling to the body. It's just not believable this way.
I get it that suspenders are difficult, have seen this problem through several Genesis generations, but, please, PAs, there must be a way to make this type of clothing work.
Post edited by cherpenbeck on
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From the look of the promo images I suspect that a dforce simulation was not run for some, or maybe even all, of those images. Seems odd if this is true as suspenders really need simulating to look realistic.
Oof
I noticed that as well; glad it's not just me.
Even so, I've not had that satisfying of sim results on which ever you wish to all them.
Suspenders (in both the british as well as the american meaning) are basically impossible to get right with standard rigging.
Fitted clothing follows the body and that means the suspenders bend even if in reality they would be straight.
It might be possible to get this right with dForce simulation but then the suspenders would likely have to be seperate from other clothing items. Another way to do it would be to create the suspenders as props and have the user pose them manually - that would be pretty time consuming but at least you could get the results.