Help! Custom morph from Hex is turning G2M into Mr Fantastic!

SarraSarra Posts: 3
edited December 1969 in Hexagon Discussion

Hello, newbie lurker here. I was playing with some morphs for characters based on Genesis 2, and I ran into a bit of a problem...

I moved my G2M over to Hexagon, tweaked the mesh, and sent it back. When prompted, I chose to import as a morph and saved it. Then I spun the new dial and voila! My Genesis giant was born.

And then I tried to pose him, and his body did things no human body should ever do. :(

Can anyone tell me what I'm doing wrong? I did a quick and dirty render before and after the morph, posed and unposed, and with a regular old G2M for company.

Thanks!

aftermorph2.png
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aftermorph.png
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beforemorph.png
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Comments

  • RoygeeRoygee Posts: 2,247
    edited December 1969

    I just love the guy scratching his head in puzzlement at the antics his buddy is getting up to:)

    Sorry, can't help, though.

  • kathils01kathils01 Posts: 49
    edited December 1969

    I'll be watching this discussion because I have the same exact problem. :( No solution yet, but I play with it from time to time to see if I can figure it out on my own. So far, no luck.

  • SarraSarra Posts: 3
    edited December 1969

    kathils01 said:
    I'll be watching this discussion because I have the same exact problem. :( No solution yet, but I play with it from time to time to see if I can figure it out on my own. So far, no luck.

    Does it happen to you with all morphs, or just full body? Head/face morphs seem to come across just fine for me; at least, posing doesn't distort them. Touch any of the limbs, though, and Genesis turns into spaghetti.

  • kathils01kathils01 Posts: 49
    edited December 1969

    I've only done head/face morphs. The morph seems to come across fine, but once I apply it, as soon as I try to pose the figure I get... well... that /\

  • kathils01kathils01 Posts: 49
    edited December 1969

    Okay, came across this the other day, just tried it on two morphs and it worked on both. :D
    Try it and see if it works for you. Fingers crossed.

    Apply your morph with the figure in the original pose. Select the figure, go to Edit > Figure > Rigging > Adjust Rigging to Shape
    No more Mr. Fantastic.

  • SarraSarra Posts: 3
    edited December 1969

    You are a rock star! That was the missing step! :D I was able to create new morphs that scale Genesis both up and down. WOOT! Behold, some hobbits and a Dunadan.

    morphtest1.png
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  • kathils01kathils01 Posts: 49
    edited December 1969

    *happy dancing* Glad it worked for you as well. I was thrilled when I stumbled across it. :)

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