Filament Ambience/glow if not emission
WendyLuvsCatz
Posts: 38,208
Does anyone know how to add ambience to surfaces in Filament?
DAZ has not implimented emission even though the engine supports it, maybe D|S has a limitation that makes that impossible
but
just ambience like 3Delight with a light by it would help enormously, a way to exclude that surface from shadow or not render,
the latter could be used with png alpha to add ambience.
I have no scripting or coding skills/knowledge so no idea how hard this would be.
I shade everything but the light bulbs etc black and use openGL to render a glow layer to composite in Hitfilm which is a lot of work
because making every other surface black in DAZ studio keeping cutout opacity is not terribly easy either
Post edited by WendyLuvsCatz on
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I`m waiting same thing . For now I go to Blender and doing multipass so I can use the EEVEE nice Glow and Bloom as overlay There is nice script by mjCasual though , Maybe it work for you
oh wow thanks for pointing that out, I was unaware of it's existence and it will make life much easier