Filament Ambience/glow if not emission

WendyLuvsCatzWendyLuvsCatz Posts: 38,208
edited October 2021 in Daz Studio Discussion

Does anyone know how to add ambience to surfaces in Filament?

DAZ has not implimented emission even though the engine supports it, maybe D|S has a limitation that makes that impossible

but

just ambience like 3Delight with a light by it would help enormously, a way to exclude that surface from shadow or not render,

the latter could be used with png alpha to add ambience.

I have no scripting or coding skills/knowledge so no idea how hard this would be.

I shade everything but the light bulbs etc black and use openGL to render a glow layer to composite in Hitfilm which is a lot of work

because making every other surface black in DAZ studio keeping cutout opacity is not terribly easy either

Post edited by WendyLuvsCatz on

Comments

  • juvesatrianijuvesatriani Posts: 556
    edited October 2021

    I`m waiting same thing . For now I go to Blender and doing multipass so I can use the EEVEE nice Glow and Bloom as overlay  There is nice script by mjCasual though , Maybe it work for you 

    Post edited by juvesatriani on
  • WendyLuvsCatzWendyLuvsCatz Posts: 38,208

    juvesatriani said:

    I`m waiting same thing . For now I go to Blender and doing multipass so I can use the EEVEE nice Glow and Bloom as overlay  There is nice script by mjCasual though , Maybe it work for you 

    oh wow thanks for pointing that out, I was unaware of it's existence and it will make life much easier  yes

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