Grouping body parts to make a single pose control
krickerd
Posts: 188
The newer figures have a one slider control for hand grip, the old ones like M3 don't. I know how to select all digits in both the scene tree and the parameters tab and bend them simultaneously. How do I combine that into one slider to save for later posing?
Comments
I think you may have to step through it and document the process. I can't quite find a few of the dialogues / controllers you are talking about. What I did:
1. Selected all fingers, all digits in properties pane.
2. Bent them into a grip pose.
3-6. Not sure what you mean here. Just right clicked while entire group of 12 selected. Found dialogue. Setup as best I could figure. What it did: created a morph slider for each digit and set to 100%. When any slider is moved, nothing happens.
7. No clue where this is.
Okay, what I did.
1. Select left hand in zeroed state. Create morph as you described, setting limits to zero and one.
2. Select all fingers, all digits. Pose them.
3. Go back to morph on hand. Set slider to 100%.
4. Right click and set ERC Freeze, making sure only correct body parts are selected in checklist.
5. Slider is working.
6. Now I'll have to try saving as a scene subset and see if that works.