Show Us Your Bryce Renders Part 12
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Comments
Hubert thanks
Adbc very nice fantasy render, i love the cartoon effect.
Mermaid, I hear you. My W8.1 has crashed twice and it cost me $100 to recover all my files onto two external hard drives (because they each were half full alrelady - $50 each...grrr.) I was supposed to talk to Bea last night when it crashed. I went through hoops trying to get my W7 connected to Skype but I couldn't remember my old password and no longer had that email. What a mess. Finally the W8.1 came back up after a memory and hard drive scan and here I am. 2nd time, need a new computer.
adbc, one of my favorite 'looks' in images is the old illustrative. I LOVE that look. I grew up when that style was just going out of favor but I grew up on books with it in it. Needless to say (and I say a lot) I really enjoy this image.
Horo, mermaid, NGartplay : thanks for the kind comments.
The objects Lumpy Spiral, Droplet and Bracelet are from the installed Bryce objects library (Installed, Misc), given a material with white diffuse and transparency with refraction 300. The floor is a Fading Disk. Light and colours by an HDRI and a bit of negative sun light to enhance the contrast.
Spuddy, great use of the strange plants. Lovely colours.
Horo, Another great strange plant render. And your landscape is really great. The abstract objects are nicely presented.
Past as future: fantastic technospider. Quite scary too, for arachnophobiacs (which I am not, luckily).
Mermaid, beautiful abstract with lots of colours.
Adbc, That’s a weird landscape, but very nice.
I made a few more landscapes with minimal effort (from my side). Based on the heightmap made from a photo on a leaf and one on a photo of lights. The bushlike blobs in rows are caused by the frequency of the texture in the second one (green one). The onewith the very ligt sky and the rocky terrain was partly made by using the same terrain modified as a negative to cut out parts of the original terrain.
Horo, amazing what a material can do for a scene. In this one your mat is luscious looking...so pretty. The use of the fading sphere is clever. I like it because there's less shadows distracting. Beautiful
Hansmar, your first one looks fuzzy to me, lol. Love the sharp edges of the third and how clear it looks. The last is my favorite because it looks like an outpost on another planet. If we just go around the corner there will be a door to enter.
Wow Horo beautiful still/abstract, well presented object and the lighting is awesome.
Hansmar four superb renders, interesting effects in each one, especially the lighting and materials used. Thanks for your comments on mine.
Hansmar - thank you. Four great landscape renders.
NGartplay and mermaid - thank you.
Horo : beautiful reflecting objects, perfect lighting.
Hansmar : Thank you. These are four very well made landscapes, great atmosphere and materials on each of them.
Thank you adbc.
Thanks, NGArtplay, mermaid, adbc, Horo!
Bryce terrains, NGartplay's plants, the trees in the background are from Renderosity (Cranksville), added some snow on a sphere.
adbc, you managed a winter scene with the strange plant shapes. Very cool, made me smile. I especially like the turtle plant.
adbc - very cool winter scene, I really like the idea.
NGartplay, Horo : thank you.
NGartplay - thank you. I also used Brian Foley's 2D trees for a far backgrounds. They are still in the Bryce 7.1 objects library.
6 very nice renders. You managed to create quite good boolean models.
mermaid - thank you.
Yellow Pen - thank you. Two very nice oldies from you. I like the sci-fi very much. You show an amazing skill to create clothes.
adbc - thank you.
Sorry, my bad, this comment was meant to be in the "Your oldest picture" thread. I put it in there.
Wow Adbc so cute, superb image
mermaid : thank you.
Two self made terrains with materials from High Resolution Terrains 1 & 2. The trees are from Xfrog, about 100 x instanced. The Grobburg was once available at Daz 3D. Ambient light by an HDRI and the key light by the sun.
Lovely cartoony winter scene, adbc.
Weird terrain and tree scene from you, Horo. The trees look strangely 2-D.
Horo, 100x instance and it didn't crash...wow. I love the mysterious miasma look of this. Vampires lurking until it's completely dark.
Horo Although I agree with Hansmar, the trees look like 2D I like the eerie effect.
Hansmar - thank you. Yes, Xfrog trees have square leaves with a picture material and can therefore not be given translucency. They look nice if the light shines on them, but if you have the light behind them, they look flat and unusable. Here I thought it might work with the thick haze, but it does not look convincing. Well, next time back to Arbaro or Bryce trees.
Burpee - thank you. The secret to instance such a tree is to ungroup it (here are three parts), manual instance it (Ctrl-I) and then group the result. Now you can instance that group in the Instance Lab and it does not take a lot of memory.
mermaid - thank you. Not everything we try turns out to be a great artwork. It is nevertheless fun trying something. Two days tinkering, after the 25th iteration I thought it time to give it a rest.
Yes I agree Horo but there is something for everyone in every piece of artwork.
Hansmar : thank you.
Horo : very original render, strange looking trees are cool, great idea.
adbc - thank you.
Horo, good information, thanks
A self made terrain and two inverted ones in the background, all with a material from High Resolution Terrains 3, the water is the ground plane with a self made material. Sky and ambient light by an HDRI from Golden Lighting and the key light by the sun.
Horo, I have the Golden Lighting but I gets lots of orange in my scene. This has a tiny bit and the effect is magical.
Horo : superb landscape, beautiful sky and materials on the terrain and the water.
Played with 5 terrains, added some material and a free hdri sky.