Convert genesis f8 skin textures to genesis f2 textures

Hello, I wanted to see if there are any scripts or methods to convert GF8 texture mapping to GF2 mapping. I know that there is a UV swap, however I will be importing the GF2 moldel and materials into another program that requires GF2 UV mapped textures. Is there a convertining process that will  have a GF8 texture reconfigired to GF2 UV texture image? 

Comments

  • FSMCDesignsFSMCDesigns Posts: 12,776

    No scripts that i know of, but there are programs that will redo UV mapping like blacksmith3D, ultimate unwrap 3d, mari, etc

    keep in mind that if this is going into a game to have the interactive licenses to be able to use it legally. Also if for a game mod (like VAM), that uses the GF2 models, the EULA doesn't allow it.

  • @FSMCDesigns, will do, thank you for the advice!

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,537
    edited November 2021

    another way is to create an intermediate UV with one shading domain for each of them and use map transfer, 

    the islands need to overlap though, I have seen a free one somewhere

    I use Ultimate Unwrap 3D repaint myself but Blender can do texture baking and transfer too if both objects the same shape

    Post edited by WendyLuvsCatz on
  • @WendyLuvsCatz Thank you. I will look into Ultimate Unwrap 3D

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