Convert genesis f8 skin textures to genesis f2 textures
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Hello, I wanted to see if there are any scripts or methods to convert GF8 texture mapping to GF2 mapping. I know that there is a UV swap, however I will be importing the GF2 moldel and materials into another program that requires GF2 UV mapped textures. Is there a convertining process that will have a GF8 texture reconfigired to GF2 UV texture image?
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No scripts that i know of, but there are programs that will redo UV mapping like blacksmith3D, ultimate unwrap 3d, mari, etc
keep in mind that if this is going into a game to have the interactive licenses to be able to use it legally. Also if for a game mod (like VAM), that uses the GF2 models, the EULA doesn't allow it.
@FSMCDesigns, will do, thank you for the advice!
another way is to create an intermediate UV with one shading domain for each of them and use map transfer,
the islands need to overlap though, I have seen a free one somewhere
I use Ultimate Unwrap 3D repaint myself but Blender can do texture baking and transfer too if both objects the same shape
@WendyLuvsCatz Thank you. I will look into Ultimate Unwrap 3D