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Thank you. I was going for a really, really tired look ;). LOL
Your artwork really is next level! I saw your Andronikos Revel fanart over on DeviantArt and was all, "OMG! Finally some Revel love! Hashtag Follow! " Lol.
Your postwork is phenomenal. The skin tones just seem to glow and are so vibrant! And your use of backgrounds really gives a sense of depth and wonder!
Have you ever thought about doing postwork tutorials?
*first in line with cash in hand*
I... I do things like this. That's Aylatani.
And this is Edgar. His relationship with Aylatani is complex. Depending on which parallell timeline they're in, he's either her ridiculous arch-enemy or her eternal love.
Lilo, a half-alien girl from the same story. She's Aylatani's step-granddaughter.
Lilo's Mom, the emperor-queen Contessa Zorina of Yeonide.
Anna Riley and Elena Lochlin, from an urban fantasy story I've been working(?) on since I was literally 12. Anna's a later addition to it, though. She was added around ten years later.
..oe I put together for a fellow member's birthday
Leela and her "posse"
I've been trying to mix several hairs together but I rarely get good results, this motivates me to try again
I get more misses than hits...lol. Sometimes it works out tho ;).
wow so many great characters here. I didn't expect these.
Haha, Andronikos and Theron are two of my favorite love interests in SWTOR (next to Scourge). I even started writing a big fanfic about them and my Sith Inquisitor (Lelu, also pictured above), that I sadly never finished because I was chased away by the toxic fandom.
And thank you! It took me a long time to figure out what look I was going for in terms of postwork but I think I've finally gotten to a place where I'm very happy with my style, though I'm always learning and trying new stuff.
There are some really talented (and imaginative) people on the site :). Not everyone gets to the gallery to see just how talented. :)
Those are some amazing custom characters! I have a question, how does one make a custome character? I would love to do this but have no idea where to begin. Is it a morph? how do you apply it, ect. Anyone have link for those of us that would love to give it a try?
I just make mine from dial spinning available morphs that I've got - both character morphs and individual part morphs. I also kitbash clothes and use whatever skin strikes my fancy at the time ;). Once in a great I'll make a custom morph in Hexagon or Blender, but not very often. I have a lot of morphs so I can usually find whatever I'm looking for ;)
Are you able to save that as a preset or something so you don't loose it?
Shaping pset will save the shape, Character preset will save shape and materials, Wearables prtset will save the clothes, Scene Subset will save everything
Thank you good sir! :)
...I save mine as Character presets so I can drop them into any scene as needed. .I also save custom skins I create with Zev0's Skin Bulder as material presets.
I save a Character preset and a Scene Subset. :)
I've never really got the hang of all the different presets so I almost always save as a Scene Subset (other than poses and MAT presets).
One thing that I thought I had discovered but not so sure now - how to save a preset including geografts (and the morphs applied to them). I thought the answer was a Properties Preset but I am not sure that does the job either.
I mostly save characters as character preset and then with hair and clothing in a Scene Subset, make sure to untick the Environmental Information for the Subset save or else when you load it into an existing scene it will overwrite what you have already prepared for environmental setting
I'm tweaking my characters constantly, so I save shaping and material presets for the most part. Also different wearables by character depending on the scene.
I always make several dial spins on the base character that I use, but typically do a lot of modifications. It's part of the fun for me, to take a character I like, and "improve" it. I also almost always make adjustments to the materials as well to get the look I want, I tend to prefer a bit more stylized look rather than "photorealism".
Obviously, I'm not as talented as everyone who has already posted to the thread, but here are a few of my favorite character creations.
Character baed used was Sahel for G8F
Characters based on Daenestra for G8F and Topsy for G8F
Character Base used was Madelyn for G3F
Character base used was Gwinelli for G3F
Valissa - I created this character as a request by Maverick1238 on DA for a 3D rendered version of his of his OC Valissa Esteves. Her shape is based on Marieke for G8F with a lot of additional morphs. For her skin I used Rebekah for G8F with a lot of modifications to the shaders.
A character based on Zelara (a lot of shader tweaks and dials spins)
An old one (G3F), but still one of my favorite charactes. Trista is based on Sunny 7, I've used her in several renders.
Fun with creature morphs. Most of these are from HFS creature morphs set for G8M. The texture is from some textures for Newt. I don't have Newt, but they work on humans too, so I snatched them ;). I also use Fantasy Skins for the shiny metallic look for the scales.
Laurie
awesome
..I have those for the original Genesis. Was disappointed they were not updated for G3.
I do have these for G3. G3 and G8. They're not HD tho, which is a real shame.
HFS Shapes for Genesis 3
..the set I have are the Sci-Fi ones. Those were not released for G3.
Do you mean the ones from Rendo? Yeah, I wish those would have been made for later generations, but I think they might convert ok since they're not HD. If you have a converter, that is ;) I haven't tried it yet. I tend to use the generation the morphs are for rather than convert them. Path of least resistance LOL
This is cousin Charlie. I forgot about him earlier as I don't have him on my current computer. He's probably my most used custom character and dates back to 2015, the year I started with DAZ. Here he is "treasure hunting"...
And another guy from my first year with DAZ
....those are the ones. They were updated for G8 (and are sold here) but not G3.
The only way to use teh older ones with G3 is to transfers them through GenX 2 however, that further loads G3 down with morphs making it take even longer to load. Combining extreme Tri-Ax based morphs with the current weight map system can also produce some "interesting" results.
Attached is a scene I did using them iwith G2 Via GenX.
I am thrilled that someone did!
Apologies for the slow response.
More fun with creature morphs. This is G3M. A mixture of character morphs, HFS fantasy shapes, the Daz HD creature morphs, Vascularity, Aging Morphs and 200 Plus morphs. I also used Fantasy Skins for G3 to change their color a bit. I really like the hi-res creature morphs. Too bad they never made them for G8 and I can't convert them to HD.
Laurie