problem when using the filament renderer to render SUE character
donald_931f64d4
Posts: 5
Hello,
I am triying to use the filament renderer and found the following problem.
When using the filament to render (either in the view port or render to still image or movie) the SUE character. There is a clear line around the neck (as show in the attached picture).
The line actually is the boundary between the head and torso uv map. This only happen when I apply SUE's skin and using the filament renderer. Other character's skin and other renderer
don't have this problem.
Does anybody has this experience and has any solution to resolve it ?
Thanks and Regards
sue_filiment_artifact.png
1920 x 1080 - 802K
Comments
Some more finding, this problem exist for any character's skin. Just that for other skin, the line os not so obvious