Is there a way to determine where Daz will place an imported object?

michaelolsonmichaelolson Posts: 117

I am creating a lot of objects in Hexagon. I'm still learning my way around Daz studio and whenever I import an object Daz seems to place it in any old haphazard way and at some random scale, sometimes it's so far away from the grid it's next to impossible to find the grid and object to bring the two together. Is there a way when I first import it so the object lands dead smack in the center of the grid or there abouts?

Comments

  • Design Anvil - Razor42Design Anvil - Razor42 Posts: 1,237
    edited December 1969

    I use Blender as oppose to hexagon and Daz seems to import relative to the positioning in the modelling program. Scale is also set according to the size in the modeliing program and the import scale settings of DS. If its possible centre your objects in Hexagon before export and work in a set scale DS has an import at Hexagon scale setting I believe which is 1 unit=1 cm.

  • FirstBastionFirstBastion Posts: 7,762
    edited December 1969

    If you build the model in Hexagon at the orgin point (0,0,0) then it will load at the origin point in DAZ Studio and at 100% scale.

  • throttlekittythrottlekitty Posts: 173
    edited December 1969

    I don't know anything about Hexagon, but if you are using .obj, check that you've applied transform/scale/rotation. Some programs handle transforms differently when reading/writing them.

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