How Could I make These 3 Everyday Elements Happen

404nicg404nicg Posts: 270
edited December 1969 in The Commons

I'm trying to do a barbershop scene..and I was wondering how could I get the effect of clipped hair on the ground? Is there a prop out there somewhere that I'm missing?

Also, I need something like crumbs for a kitchen scene and maybe some dust/lint. Thanks for your time

Comments

  • SnowSultanSnowSultan Posts: 3,645
    edited February 2015

    I would do all in postwork (Photoshop), but if you have to use 3D, I'd try the following:

    - For the hair, I'd paint some hair strokes on a square image and save. Then invert it so it's black and white (the hairs being white) and save that as a transparency map. Load a square plane into your scene, apply the two images you just made as a diffuse map and opacity map, and scale it way down until it's the size you want.

    - I'd probably try scaling some rocks waaaaay down for the crumbs. :)

    - Dust and lint would be best done in postwork. They don't need shadows or anything else that a renderer would apply to them.

    Post edited by SnowSultan on
  • 404nicg404nicg Posts: 270
    edited December 1969

    I would do all in postwork (Photoshop), but if you have to use 3D, I'd try the following:

    - For the hair, I'd paint some hair strokes on a square image and save. Then invert it so it's black and white (the hairs being white) and save that as a transparency map. Load a square plane into your scene, apply the two images you just made as a diffuse map and opacity map, and scale it way down until it's the size you want.

    - I'd probably try scaling some rocks waaaaay down for the crumbs. :)

    - Dust and lint would be best done in postwork. They don't need shadows or anything else that a renderer would apply to them.

    Thank you sooo much! Rocks for crumbs is brilliant I don't know why I didn't think of that..and then I can just switch out the texture maps. That'd be perfect. I'll play around with the hair clips and dust in GIMP to see what I can come up with. Thanks again for your help!

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