Character Mixer: Re-categorizing morphs

N-RArtsN-RArts Posts: 1,522
edited November 2021 in The Commons

I've got lots of morphs that aren't appearing in [Character Mixer] the script pane.

How do I re-catagorize my morphs into head" and "body" morphs? Plus, am I allowed to re-catagorize morphs by other artists?

If you're wondering what in the heck I am jabbering on about. I'm referring to a post by 3D Universe, in an older forum thread (about the same product): 

3D Universe said:

The morphs that are added to the list are those that have been categorized by the author as head or body morphs. If the author has not specified a morphs grouping or hasn't used the standardize grouping for their morphs, that are not included (at this stage).

You can find the thread that I'm referring to, here: https://www.daz3d.com/forums/discussion/comment/6047957/#Comment_6047957

I hope that's made sense to someone out there.

Post edited by Richard Haseltine on

Comments

  • I'm not quite sure, but I would think it means the path (group) which you can edit by clicking the gear icon on the slider>Parameter Settings. You cana lso right-click to put the parameters pane in Edit mode, then select mutliple proeprties and right-click to assign all to a particular path.

  • cridgitcridgit Posts: 1,757
    edited May 2022

    Redacted

    Post edited by cridgit on
Sign In or Register to comment.