How To Determine Which Properties Are Keyded On A Key Frame?

Lord_AshesLord_Ashes Posts: 91
edited December 1969 in Daz Studio Discussion

I understand the concept of key frames. Key frames are used to set properties like position and orientation to specific values and all frames between consecutive key frames use linearly extrapolated values for the property. For example, setting X position at key frame 1 to 0 and then setting the x position value at key frame 2 to 100 will cause all frames in between top have linearly extrapolated values for x position that range from 0 to 100. This is really simple when talking about one property but it gets more complicated when applied to multiple properties and multiple objects.

In DAZ Studio, handling multiple objects is easy. Each object has its own key frames.

However, handling multiple properties in DAZ Studio does not seem to be as easy. It seems that in DAZ Studio, you select an object and a frame (in this case a key frame) to modify and this hows all the usual properties for the object (X translate, Y translate, Z translate, X Rotate, Y Rotate, Z Rotate, Scale, X Scale, Y Scale, Z Scale, etc) as well as any special properties for that object.

Is there a way to tell which properties, on a given key frame, have been keyed (as opposed to which properties have not been keyed on that key frame)? In my previous 3D software (a 2.5MB software called Anim8or), each property had its own key frame line and thus it was really easy to see which properties were keyed and which were not for any frame.

For example:

Consider a 100 frame animation with 4 key frames. K1 at frame 0, K2 at frame 25, K3 at frame 75, and K4 at frame 99.

On key frame K1 we key the x-translation to 0.
On key frame K3 we key then x-translation to 100.
On key frame K2 we key the X-Rotation to 0.
On key frame K4 we key the X-Rotation to 180.

In Anim8or, when I looked at key frame K2, it would indicate that it is a key frame but it would also indicate that on this key frame, the only keyed property is X-Rotation. As such, it would immediately tell me, for example, that key frame K2 does not affect x-translation. It would still show me that at K2 the x-translation would be something like 25 but K2 does not key this value so if key frames K1 and K3 were changed so that the x-translate goes from 200 to 400 then K2 and K4 would not need to be changed.

Does DAZ Studio provide similar information? The timeline obviously shows which frames are key frames but how can I tell which values have been keyed at that frame?

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