Custom morphs from full body morphs
dengel1392
Posts: 3
Was wondering if there was a way to make single limb morphs from a full body morph, and if there is how to do it? Thanks.
Comments
You mean you have a morph that affects multiple areas and you want to restrict it to just one? Yes, up to a point - you need a modelling application that will allow you to load both the base mesh and the morphed mesh, then selectively apply the morphed shape to the base, export as OBJ, and load as a new morph. You may then need to adjust the rigging to the shape, and if there are correction morphs that go with the FBM you may need to do the same with them and hook tem up, so potentially it can be a bit of a fiddle though - given a suitable modeller - it's pretty mechanical.