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Look in render settings. Drop down, just like 4.7 still has 3Delight, Scripted render, etc. Nothing has been taken away from you.
For those looking for the documentation:
Nvidia Iray:
Nvidia Iray Documentation
Iray Uber Shader:
Iray Uber Shader Documentation
These documents are fluid and will change over the course of the beta to add/clarify more information. :)
Please note that some pages are still being worked on. If you get "permission denied" that page is not yet live. :) As I said, these are fluid through the beta. The pages with the most pertinant info are Tone Mapping, Environment, and the Iray Uber Surface shader pages, and those are all live and available.
Thanks!
Thanks Spooky for the hints and the links, but in a point i must agreed with urdwolf ... DAZ starts always things without any help. Not anyone here is a professionell 3D graphic desigener and some more help and a few tutorials would help with any new release.
Apart from that english is not anyones native language (although it looks mostly that many people at DAZ and their Vendors think like that) so a video tutorail makes things a lot more understandable as some documentations.
And does it really mean, that I can't use my shader (Supersuit is 90% shaders, 10% shapes) with Iray? Can I get then my money back then? What should i do with a product that I can't use with the new options.
Just downloaded and installed. I wanted to play with an existing scene that includes Garibaldi hair... um... well, it shows up in the thumbnail and in the content list but I'm not seeing it in the preview or the render and even if I select it there's no option to edit it. Do I need to reinstall the plug-in? Please don't tell me 4.8 doesn't work with Garibaldi. I've finally gotten a handle on it. Sort of. ;)
Exporting to an OBJ (which IIRC both do) may work but the number of polys may prove prohibitive for renders.
If you go through the threads there are many questions answered by us throughout.... as well as the documents. :)
As far as your shaders, they can still be used when rendering with 3Delight. 3Delight is still an option. We didn't remove it. As far as getting your money back, if that is what you choose to do, you will need to submit a ticket to our support desk and they can help you.
Kat
I'm playing with it, but there is still a disconnect - I used to do a lot of 35 mm with ISO 1600 film; IIRC, any ISO higher than that and you were in specialty film and development territory. So even at F 2 and ISO 1600 there is a requirement for fill lights. And that isn't unrealistic in the real world. According to the ev calculator on my old flash unit I could take a well-lit shot at midnight with ISO 1600 from the far end of a football field. That doesn't mean it would actually work that well.
In the real world there aren't that many interiors that are lit well enough to avoid extra lighting for photographs. :-)
So even if I choose the 3Delight render option I can't use Garibaldi in 4.8? That leaves me working in 4.7 any time I want custom hair? Sorry if I sound like a bit of a dunce. I'm relatively new to the 3D world but making strides and having a blast.
I've seen a couple of people mention mirrors in IRay. I'm currently working on a new product which has (among other things) 8 or 10 mirrors, so I thought I'd better check.
The render is of a mirror inside a bedroom - brought in from DS2 with a simple mirror surface - no changes or extra shaders. I lit it with 2 Photometric lights, but I didn't waste a lot of time setting them up properly. Just enought to see by.
Anyway, mirrors DO work in Iray, and with no changes needed.
mac
Now you got me thinking I did a snapshot of the syetem info.
Also does it go quicker if you use the CPU clicked on, as I had it off.
I did pick up a NVIDIA Quadro 6000 Graphic Card 6GB 2nd hand
for a fraction of the cost, so I hope that will make some difference when I get it.
I am almost 100% certain that your dedicated graphics memory is the actual physical memory that you have on the card, which in your case from the system info that you posted would be 2GB, Your total available graphics memory would be your physical memory on the card plus whatever other resources that are available toy your system to use as graphics memory, whether that is shared system RAM or virtual RAM, that is actually a portion of your hard disk that is reserved for caching data so that it is fed into actual RAM faster and more efficiently.
So even if I choose the 3Delight render option I can't use Garibaldi in 4.8? That leaves me working in 4.7 any time I want custom hair? Sorry if I sound like a bit of a dunce. I'm relatively new to the 3D world but making strides and having a blast.
From what I'v read if it worked in 3Delight before it should still work in 3Delight since it's still there and has some updates to it
So even if I choose the 3Delight render option I can't use Garibaldi in 4.8? That leaves me working in 4.7 any time I want custom hair? Sorry if I sound like a bit of a dunce. I'm relatively new to the 3D world but making strides and having a blast.It means if you render in 3delight it will work as normal. If you are rendering in Iray it will not work in its normal mode, but you may be able to export it as a geometry and use it that way in Iray.
My experiments with LAMH suggest that every 1000 hairs or so is 1 MB. A 1 million hair export to Obj resulted in a 1gb file and seized up my (limited) machine. (for standard points of hair -- I assume more or less will change things proportionally)
Going to test out 200k hair models and see if that works after my current render.
So even if I choose the 3Delight render option I can't use Garibaldi in 4.8? That leaves me working in 4.7 any time I want custom hair? Sorry if I sound like a bit of a dunce. I'm relatively new to the 3D world but making strides and having a blast.
4.8 with 3DLight engine is exactly like 4.7.
Iray is an unbiased rendering engine
3DLight is a biased rendering engine
both are their uses, strength and qualities.
Both will be useful. It's not simply one is better than the others: it's very different approaches to rendering 3D content.
Everything who worked in 4.7 is working with 4.8.
I render the exact same furry toon characters with garibaldi hair in 4.8 using 3Dlight and it's exactly same result as usual with 3DLight.
( that http://yupasama.deviantart.com/art/Mouffette-assise-en-pull-et-jupe-519173134 is exactly the same in 4.8 with 3DLight engine for rendering )
Now, we can ALSO use an integrated unbiased engine directly with DAZ.
It's WAY more natural and integrated than using Octane or LuxRender.
Sometimes 3DLight will give you the result you want, sometimes you will prefer to use Iray for a different scene. both are great.
I have a webcomic that features scenes in the real world and in a virtual world.
My plan is to use 3Delight for virtual scenes and Iray for RW. Hee
Hi, Did you use the IRay shaders on the Iray version? I used one of the IRay shaders for shiny metal on a car mirror and it worked good .
Jack
...I used the Iray Siver Material for a mirror and it did the trick
...OK one small 'plaint. Every time I first open the Render Settings pane for the first time in a session it is incredibly tiny.and I have to keep resizing it. Is there any way to set change this default so that it is larger? I like to keep it "floating" rather than docking it.as otherwise, all my other tabs get messed up.
The polished aluminum shader worked great.
Whoa... Ray liquified my sand. The first image is 3Delight. The second is Iray. Cowgirls do walk on water after all. ::snickers::
I found that I can't use the Cyclorama items with Iray. The dome blocks out all light.
Do we need to re-install Garibaldi and/or LAMH for it to work in 4.8?
I don't think I did to go from 4.6 to 4.7. As far as I can recall it's only the AoA lights that need reinstalling with each new build. Oh and the Starter Essentials, but they usually tell you on here if that needs anything doing.
CHEERS!
Rained real hard there
Bows to your SUPERIOR generosity! Thank you for the video. Thank you! Thank YOU! THANK YOU!
Neither of those will work with Iray in 4.8. They are 3Delight render based. You can use 3Delight for those, or you can export the hair as an obj, but that will likely crash your machine as it will be VERY high poly.
Kat
Might want to convert this one to the Iray Uber Shader so you can tweak the Glossy Roughness a bit. :)
It did make really purrrdy water though. :)
Kat
A quick render - well sort of; I just dropped them in and clicked render as I was curious.
It was at 14% after 75 minutes, but pretty impressive. Now to figure out how to light the scene, as fortunately something in the scene worked. :D
Neither of those will work with Iray in 4.8. They are 3Delight render based. You can use 3Delight for those, or you can export the hair as an obj, but that will likely crash your machine as it will be VERY high poly.
Kat
If you've never had a beta installed with DIM, you'll want to reinstall those plugins, as they only get installed to the beta if it exists.
Bows to your SUPERIOR generosity! Thank you for the video. Thank you! Thank YOU! THANK YOU!
Agree,
TY to SickleYield
I've managed a pretty good 3Delight lighting setup on Moonshine's Diner using lots of Linear Point lights and an AoA Ambient in the middle of the room, so you should be able to set up the same thing using Emitter materials in Iray. All the hanging lights have a separate light bulb material, so just apply the Emitter to all of them. Be prepared to fiddle with the light settings a lot, though, until it comes out right.
Note that the Diner contains a lot of shiny metal surfaces, so you'll probably also have to go through all of them and apply proper Iray metal shaders, and possibly all the glass as well (don't forget the glass light covers in all the light fixtures). It's going to be very far from a one-click-ready-to-render, but remember this is a complete change of render engine; lighting is done completely differently, and some materials will auto-convert pretty much all right, some will need to be rebuilt from scratch using actual Iray settings.
I've found metal looks ok, it just looks way better if you convert.
Also you don't have to use as many lights as you'd think since light floods and reflects properly.
Also also, adjust film ISO to at least 400 and work on getting exposure in the teens and adjust to taste.