Morgan Hair
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in The Commons
Has anyone else purchased the new Morgan Hair? I usually stick with outoftouch for hair but Morgan is pretty great-looking. The only issue is I cannot figure out how to morph it, like swing left or right or forward. It looks like there are only a couple adjustments, or at least not the kind where I am used to seeing them for OOT.
Comments
It's dforce fiber hair. So, you would have to simulate it.
Additionally, depending on how the hair is set up, the hair may not move as much as you need it to without playing with settings like "local shape constraint stiffness".
The hair barely moves at all when I run a simulation so I must be doing something wrong
I prefer dforce fibre hair, but is different to traditional (IMO poorer modelled hair); to get the best out of it, you need to spend time figuring out what to do when you want more movement in the simulation.
Gordig already said look at this setting; there are others around there that also might need some changing.
In addition, it is not impossible that parts might have their Dynamics Strength turned lower than 1. All the settings you need are under materials and form part of the dforce section of the materials.
Note: the PA will have adjusted the settings to specifically maintain the shape of the hair - which is to be expected, otherwise it would look drastically different to the renders. Some of the options that dforce fibre hair provices may also have been hidden; I don't recall having any hidden options used to influenced the hair shape - but unhiding them provides additional options.
One of the many reasons I prefer dforce strand hair is that adjusting the length doesn't have the same adverse affect affect on the material - giving a stretched-look.
Thanks for the replies. This helped!