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Um - in general, yes.
I f you're going to do your own build - this is a nice MB: ASUS X99-E WS LGA 2011-v3 Intel X99 - room for four double-slot gpu cards; 64 GB with an I7 cpu or 128 GB with a Xeon.
I've been running mine for several months now. I don't know if the quadro cards really bring that much more for Iray for the cost; I'm still looking at the titan X and the 980 ti and waiting to see where the prices end up in a month or so.
CPU + GPU: 3 minutes, 46 seconds to process 5000 iterations and reach 89% convergence.
Specs:
3.5 GHz Core i7-4770K
32 GB RAM
6 GB Geforce GTX 780
Windows 7 Pro 64-bit
GTX 980Ti (Reference Design):
3 minutes, 8 seconds (GPU only)
I've been looking to upgrade my i7 2600K @ 4.5ghz (4 cores), 24GB DDR3 RAM, 1 x Titan 6GB ... My main issue with my current rig is limiting me to 1 GPU (motherboard + cooling + power supply), and want to improve my render times using both 3Delight and iRay so figured that it's time to make a big investment in something that will last me at least 5 years... Most of the scenes I render have 3 - 8 characters, indoor scenes and I'm finding take about 4GB - 5GB of VRAM. I understand how to reduce overall VRAM using Texture Atlas and other techniques...
- i7 5960X - 8 Cores
- EVGA X99 FTW Motherboard
- 32GB DDR4 RAM
- 2 x EVGA Titan X 12GB
- 2 x EVGA Titan 6GB (old cards from another system)
- Corsair 540 Carbide case
- Corsair 1500W power supply
- NZXT Kraken X61 cooler
I'm thinking to use one of the Titan X as my primary card driving a single 4K monitor, and use all 4 GPU's for iRay rendering - is this a good idea? I'm finding the 4K monitor chews about 1GB of VRAM on the primary monitor GPU.
The 5960X is probably overkill, but I'm hedging my bets a little as still think I will use 3Delight and other multi-core intensive tasks... I may consider a mild overclock to 4GHZ depending on the quality of the CPU I get and voltage I need across 8 cores to keep things stable and heat under control... Otherwise, I'll probably just use standard clocks...
Interested in people's thoughts...
91% @ ca. 11mins
finished i think bout 14 mins (was afk for too long :( )
my specs:
CPU only
intel xenon E5-2650 v2 @2.60GHz (8-core) X 2 (so 16 cores in total, hyperthreading)
32 GB ram
windows 7 pro 64bit system
Do you all know if there exists a test scene for animation? I would like to see some benchmarks for iRay on an animation clip.
If there is enough interest, perhaps someone could start a new thread?
Davide
I've been looking to upgrade my i7 2600K @ 4.5ghz (4 cores), 24GB DDR3 RAM, 1 x Titan 6GB ... My main issue with my current rig is limiting me to 1 GPU (motherboard + cooling + power supply), and want to improve my render times using both 3Delight and iRay so figured that it's time to make a big investment in something that will last me at least 5 years... Most of the scenes I render have 3 - 8 characters, indoor scenes and I'm finding take about 4GB - 5GB of VRAM. I understand how to reduce overall VRAM using Texture Atlas and other techniques...
- i7 5960X - 8 Cores
- EVGA X99 FTW Motherboard
- 32GB DDR4 RAM
- 2 x EVGA Titan X 12GB
- 2 x EVGA Titan 6GB (old cards from another system)
- Corsair 540 Carbide case
- Corsair 1500W power supply
- NZXT Kraken X61 cooler
I'm thinking to use one of the Titan X as my primary card driving a single 4K monitor, and use all 4 GPU's for iRay rendering - is this a good idea? I'm finding the 4K monitor chews about 1GB of VRAM on the primary monitor GPU.
The 5960X is probably overkill, but I'm hedging my bets a little as still think I will use 3Delight and other multi-core intensive tasks... I may consider a mild overclock to 4GHZ depending on the quality of the CPU I get and voltage I need across 8 cores to keep things stable and heat under control... Otherwise, I'll probably just use standard clocks...
Interested in people's thoughts...
Hi Necro Boy
I have a new system on order and should be here Friday
1 Corsair Carbide 330R Titanium
1 Asus X99-DELUXE DDR4 MoBo
1 Intel Core i7 5960X s2011 v3
1 Corsair H100i GTX Hydro Cooler
1 4x8 2666MHz CMK32GX4M4A2666C16
2 12GB EVGA GTX Titan X SC PCI-E
Not dissimilar to your set up. I will try and run some tests over the weekend an post them here. Should give you a flavour :-)
Hi Necro Boy
I have a new system on order and should be here Friday
1 Corsair Carbide 330R Titanium
1 Asus X99-DELUXE DDR4 MoBo
1 Intel Core i7 5960X s2011 v3
1 Corsair H100i GTX Hydro Cooler
1 4x8 2666MHz CMK32GX4M4A2666C16
2 12GB EVGA GTX Titan X SC PCI-E
Not dissimilar to your set up. I will try and run some tests over the weekend an post them here. Should give you a flavour :-)
Hi, thanks, it would be great to know how you went :)
Is 8min 15 seconds a good time on CPU/GPU? Everything was default.
i7-4790k GPU Nvidia 560 w/448 cores. CPU was running at 72c not sure if that is too hot or not.
Asus X99-DELUXE DDR4 MoBo
Intel Core i7 5960X s2011 v3 8 cores 3ghz
32gb DDR 4 Ram
2 * 12GB EVGA GTX Titan X
With Acceleration
2 * GC 1.31
1 * GC 2.40
CPU only 5 min (1654 84%)
With SLI on
2 * GC 1.51
Thanks for posting your scores... Very nice.
Did you have Optix acceleration on or off?
How are you finding your new rig? I'm tossing up the 5960x versus the 5930K - not sure whether the extra 2 cores is really worth it - hard decision given the cost difference...
Had Optix on. Regarding the 5960, not sure as hard to compare. I felt that I wanted something that would last me a while, and could afford the extra. If you can't then I guess this is a good place to cut back. Good luck
I'm the same - thinking something that will last. Thanks for posting the benchmark. Helps me make my decision to buy easier :)
I'd like to run this test using my GTX660ti (2MB), but can't get GPU to show up as a render function (even in the most ridiculously small scenes using only a sphere with a shader applied), I think due to a possibly outdated Cuda driver (I've got 5.0, I think).
In order to try and make this work, I am wondering:
(1) What is the minimum version driver I need to make use of my Cudas?
(2) Will that specific driver work on Mac OS 10.8.3?
(3) Do I have to install a "CUDA toolkit" with that, or just a (the) new driver to make things work?
(4) If I mistakenly install a Cuda driver not supported by my system, would my display go dark (requiring me reboot using an install CD in order to revert and reinstall the last driver that didn't make my display go blank)?
Answers to any or all of these questions would be most appreciated!
I see drivers listed around for other macs, tho not specifically yours with a GTX660ti. And most impotently, no followup indicating weather it worked or not, lol.
I'm sorry, I don't think I can help.
Thanks! The scene only has a primitive in it (so it should render in GPU mode) and I've got the 5.0 Cuda driver installed, so I'm confused as to why the GPU render option doesn't come up. Any ideas?
double post
http://www.daz3d.com/forums/viewreply/785620/
Hardware needs to be minimum 3.0, The driver minimum 6.0
Cool. So, I need to update. Glad I might be able to then make use of my 1320 cudas. Any idea if the update (if it's incompatible with my system) would make my monitor go blank?
Installed a more recent version of Cuda (6.5.18) and it's working. Awesome speed difference. The update didn't create a blue screen of death or any problems with my monitor. Thanks for the help!!
Gave up after 84% convergence at 42 minutes... AMD A10-6800K rendered in CPU only mode.
Lux Render, another PBR (Physically-Based Rendering) could take hours for an acceptable image. Don't be discouraged and keep Iray as a render option even if only in CPU mode.
As previously noted in several of the threads, NVIDIA recommends turning off SLI when using Iray. :) Thanks for showing that number.
I can see that as a valid point, but by way of comparison, my 4 year old version of 3d Studio Max, with an older version of Vray, can turn out stuff pretty quickly (this image at 1680x1050 took just over an hour on the same system I did the iray test on. ) Now I know vray is not an unbiased renderer, and that it does things a wee bit differently, but I had hoped for that sort of performance from iray. I love Daz for what it does, though, and one can get some truly nice renders out of it with 3Delight.
I7-4770K 3.5Ghz, 32 GB Ram. GTX780 3Gb. 3 minutes 46 seconds to 100%..
Total Rendering Time: 2 minutes 55.7 seconds
CUDA device 0 (GeForce GTX TITAN X): 5000 iterations, 27.879s init, 145.590s render
I also have an FX-8350 and R9 290 in the same machine. They were not used in the render.
BTW, does anyone have a scene file for LuxRender. It appears I can use both my video cards to render with Lux, but the output looks pretty bad with this scene file.
oh boy. I didn't get a particularly good result, I don't think.
ASUS laptop: Nvidea 610m gb, 8 gb ram, i7 2.30ghz
Modified scene with the two spheres taken out: 38min to get to 90%
:sigh:
Well, that sucked.
At which point I removed sphere's 8 & 9...which didn't do much, each of the next I killed at 30 minutes.
2012 iMac 4x 3.4 GHz i7 hyper threaded (functional 8 cores) ; Ram 16 Gig NVIDIA GeForce GTX 680MX 2Gig VRam
EDIT: Ah.. I see if I'd read a bit more on the first page, I would have seen Spooky comenting on a similar computer.
New numbers - I've added a GTX 980 TI - 6 minutes 57.2 seconds for the full scene, at 8,494 iterations - gpu only.
Previous runs (from page 1):
Took a while.
System - Windows 7 Pro, 6-core 3.5 GHz I7 (12 threads) and a GT 740 (4 GB, 384 cores)
Both: 18 Minutes 11.26 Seconds - 3335 Iterations CPU, 1419 Iterations GPU 4754 Iterations total
CPU: 23 Minutes 26.54 Seconds - 4747 Iterations
GPU: 52 Minutes 55.48 Seconds - 4723 Iterations
Note how close the iteration count is for the three results. Also, I'd like to point out that the 740 is also driving two monitors with resolutions of 1920 X 1080.
These numbers are for the modified scene, without spheres 8 and 9 (I hit the 5,000 iteration point before finishing with them present).