Windows 11 - Render Black Screen
afterchoicesgames
Posts: 17
Please help,
Daz Studio renders black screens. I just have to close and relaunch the Daz studio to make everything work. I am fairly sure it would because my GPU has run out of memory. It didn't occur that frequently in Windows 10. Maybe it is because I upgraded to windows 11? I have already turned off hardware acceleration under the graphics setting.
PC specs;
- Laptop
- Windows 11
- RTX 2070 8GB
- i7 10thGen
- 32GB RAM
- 1TB SSD
- Note - I use iray render
Comments
Which version of daz Studio (Help>About Daz Studio)? Which driver version (right-click desktop>nVidia Control Panel)?
To make sure it's your memory try using MSI afterburner and set the OSD to allow for GPU memory along with GPU load that way you can know just how much VRAM is being swallowed up by your scenes...
Hello, sorry for the late response.
DAZ Studio version - 4.16.0.3
Nvidia Control Panel Version - 8.1.961.0
I'll try it, thank you so much.
That doesn't look like a standard driver version, that is usually xxx.xx and the first digit is currently 4.
So, what should I do, my friend?
The control panel is not the driver ;-)
The control Panel does, however, give the driver version number - between the line saying Studio Driver (or Game Ready Driver, I suppose) and the line giving the name of the device(s)
Try the 'Home' page of the nVidia control panel.
Hmm, that'sd weird the latest game ready is 497.29. Studio the latest is 511.09 as you have there.
Did this start after the Windows 11 upgrade?
Did you do a clean nVidia driver install 'after' the upgrade?
I've had no problems with the Game ready driver on Windows 11.
https://www.nvidia.com/en-us/geforce/forums/studio-drivers/39/480662/nvidia-studio-driver-51109-feedback-thread-release/
Looks like many users are reporting black screens, flickering, and several other issues related to the 511.xx driver.
I'm currently using 472.84 Studio driver.
I'm going to wait on this one.
Thanks, I'll try with a game-ready driver.
Upvote. That's the driver version I'm now using. Using a reliable Studio driver (on Quadro card) is wise on real production/working environment since we don't have the time and technical background to play with immature drivers. It's wise to leave them to nVidia guys.
Upvote. That's the driver version I'm now using. I tried 5xx driver days ago and I easily found a bug. Using a reliable Studio driver (on Quadro card) is wise on real production/working environment since we don't have the time and technical background to play with immature drivers. It's wise to leave them to nVidia guys.
Upvote. That's the driver version I'm now using. I tried 5xx driver days ago and I easily found a bug. Using a reliable Studio driver (on Quadro card) is wise on real production/working environment since we don't have the time and technical background to play with immature drivers. It's wise to leave them to nVidia guys.